July 31, 2024

Echo: Breaking barriers with Kira Kelly, ASC

Echo continues the journey of Maya Lopez, a skilled fighter who was first seen in the Marvel series, Hawkeye. After the death of her father, Maya escapes Kingpin’s gang by returning to her Choctaw Nation home in Oklahoma. It’s the first Marvel series to feature a Native American character and explore indigenous culture and history. As Maya Lopez, Echo star Alaqua Cox breaks barriers as a deaf, indigenous amputee.

Cinematographer Kira Kelly, ASC enjoyed crafting a Marvel story that didn’t require a rigorous backstory from previous Marvel movies or shows. The script included depictions of the history of the Choctaw, including the Choctaw creation myth. “What starts the pilot is the creation myth of the Choctaw people, which had never been shown before,” says Kira. “Sydney Freeland, our director, made sure we did it in a very respectful way, and a way that was authentic to (the Choctaw.) Being able to be part of that visual storytelling is not something that you get to do every day.”

Different parts of Echo are separated by a specific look and feel. Most of the series was shot using anamorphic lenses, but Kira chose 12 and 20 mm spherical lenses to depict the beginning of the Choctaw nation at the dawn of time. For Maya’s world in New York, Kira used darker and more desaturated lighting. She and director Sydney Freeland agreed that once Maya goes back home to her roots in Oklahoma, deeper, more saturated colors should be part of the visual story.

Kira enjoys lighting, and a big part of it is speaking with the production and set designers about what can be built in naturally for success later. She purposefully changed the treatment of the light between the characters of Fisk (Kingpin) and Maya. For Fisk, she played with a direct, single source side light on his face that created more falloff and emphasized shadows to question his loyalties and motivations.

Echo was Kira’s first experience shooting extensive action sequences and working with a large second unit. She particularly enjoyed recreating the Choctaw Powwow in Oklahoma for the final sequence at the conclusion of the series. The crew had visited the real powwow on a scout, and some of the dancers were hired to perform for the show. “It was a really emotional sequence because we got to be a part of this thing that people who aren’t Native American never get to experience. We had created this space for it and the people who are a part of it came up and said, ‘This is like a real powwow. You guys created a powwow.’ And so it was an honor to be part of something that was visually fulfilling and a great challenge.”

Kira is partnering again with director Sydney Freeland for her film, Rez Ball, coming this fall.

Hear our previous interview with Kira Kelly. https://www.camnoir.com/ep67/

Find Kira Kelly: https://www.kirakellydp.com/
Instagram: @kirakellydp

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July 24, 2024

Illuminating In The Arena: Serena Williams with DP Ayana Baraka

In the Arena: Serena Williams is the second season of the ESPN+ documentary series. Through a series of intimate interviews with Williams and others, the show offers an in-depth look at the legendary tennis player’s life and career.

Cinematographer Ayana Baraka was the director of photography for the entire 8-episode series. She met with the production company, Religion of Sports, with her images and pitch prepared. “We had the same ideas about lighting. I was familiar with (Season 1 of the series) Man in the Arena: Tom Brady and so I know that we wanted to honor season one, but at the same time Serena is a a different person, a different athlete.” A few weeks later, Ayana was called to meet with Serena for lunch. It was very nerve wracking, but she felt confident in the meeting.

Once she was hired, Ayana researched and tested all the equipment she wanted to use. She selected the ARRI ALEXA LF with Cooke Anamorphic lenses. Illuminating Serena properly for the sit-down interviews was extremely important to her. She created custom LUTs for Serena’s skin to bring out her pinkish undertones. The falloff of the light from the backdrop also had to be just right. Ayana used rags (different thicknesses of fabric diffusion to modify light) and bounced the light for a 180-degree lighting setup. To set each episode apart, Ayana changed up the lighting slightly.

Growing up in New Jersey, Ayana initially went into the health care industry. While in college, she took a film class and made a short documentary about a person struggling with their mental health. Ayana pursued her career in health care, but didn’t feel like she was changing lives the way she wanted to. She started getting film jobs in New York and became an ARRI prep tech, which enabled her to learn the technical aspects of camera work and test into the IATSE Local 600, the International Cinematographer’s Guild. Ayana felt she wanted to learn more about film and storytelling, so she went to graduate school at USC. As a woman of color, she felt that director Ryan Coogler, who was a recent graduate of the program, had opened up a world of opportunity. “We have the success of Ryan Coogler, and I know it was different for people who came before me, people of color or black folks. My class, it was so diverse. And I think it was because he let that charge and he showed we have stories to tell, and people will watch our stories.”

Ayana also shot the documentary Uncharted, about singer Alicia Keys’ She Is the Music songwriting camp. It premiered at the Tribeca Film Festival last year and is currently on the film festival circuit.

In the Arena: Serena Williams is available on ESPN+ and Hulu.

Find Ayana Baraka: http://www.ayanabaraka.com/
Instagram @iseeflicks

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The Cinematography Podcast website: www.camnoir.com
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July 10, 2024

Building the world of Fallout: cinematographer Stuart Dryburgh, ASC, NZCS

The post-apocalyptic TV show Fallout is based on the 1997 videogame, which was a huge commercial and critical success. Centuries after a nuclear war, Lucy (Ella Purnell) must venture out of her sheltered underground Vault dwelling into the dangerous Wasteland of Los Angeles to find her kidnapped father (Kyle MacLachlan.) She encounters strange characters, including a Ghoul bounty hunter (Walton Goggins) and Maximus (Aaron Moten) a member of the militaristic Brotherhood of Steel.

Cinematographer Stuart Dryburgh is best known for his work on the 1993 film, The Piano, for which he received an Academy Award nomination. It opened up opportunities for him outside of New Zealand, and he frequently worked with women directors like Karyn Kusama (Aeon Flux) and Susan Seidelman (Sex and the City TV pilot.) Stuart also shot Bridget Jones’s Diary, The Runaway Bride, and the New Zealand indie film Once Were Warriors. He particularly enjoyed working with director John Sayles on the 1996 western mystery drama, Lone Star. Stuart’s cinematography captured the vastness and beauty of Texas. The low budget forced him to use “poor man’s process” an old film technique used for staging a driving sequence.

When Stuart read the script for Fallout, he watched play throughs of the game to get an idea of what it should look like. “I had some idea what the basis is, because the game has been around for 30 years. I pulled a lot of images and built a Pinterest board, which turned out to be completely wrong, because I’d gone very atmospheric, very gamey with my references.” says Stuart. “And Jonathan (Nolan) said ‘No, I don’t want to do it that way. I want to play it real, not too many tricks. There’s going to be enough crazy stuff in this movie content-wise- play it straight, and just make it nice.’”

Fallout creator Jonathan Nolan chose to shoot on 35mm film, using ARRI cameras and anamorphic lenses. The show is set in three main spaces, each with its own distinct color palette and look: the underground vault, the wasteland, and the past, before the nuclear disaster. The vault is lit entirely by artificial lighting and Stuart worked closely with the art department to make sure the visible lighting provided enough ambient light to shoot film. It allowed the camera freedom of movement within the space. By contrast, for the wasteland, Stuart leaned into the Western genre the show evokes, balancing the washed-out, desolate surroundings with the vibrancy of pre-war remnants. The wasteland was shot in several different locations including Namibia, the Utah salt flats and upstate New York.

Find Stuart Dryburgh: Instagram @stuartdryburgh

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June 21, 2024

Bringing 3 Body Problem to life: DP Jonathan Freeman, ASC

Jonathan Freeman, ASC faced a unique challenge on Netflix’s sci-fi series 3 Body Problem. The books, written by Cixin Liu, are extremely intellectually dense novels. Translating them into visually compelling television seemed like a daunting task. Show creators DB Weiss and David Benioff had worked with Jonathan previously on Game of Thrones, and they leaned into filmmaking that was motivated by impactful storytelling rather than just “cool shots.” A key reveal moment in particular was achieved simply by pushing in on a photo of one of the characters in the first episode, revealing how the stories were interconnected.

Together, they decided on the look of the show and chose three distinct visual styles for 1960s China, modern London, and the virtual world of a videogame. The 2:3:5 aspect ratio and ARRI ALFA lenses helped differentiate these environments. The lenses were prototypes that Greig Fraser was developing on The Batman. “They had exactly all that beautiful bokeh that you would expect, but the center was optically pure,” says Jonathan. “They also had these chromatic aberrations to them. These distorted, stretchy little bits in the edges of the frame just looked funky and kind of otherworldly. I just like the idea that it could be interpreted as sort of an alien’s point of view.”

Filming the virtual world within a limited physical space required innovation. Jonathan’s “low-res volume” stage concept used a massive wall of SkyPanels and strategically placed lighting to create a realistic, immersive environment for actors. “Each (panel) was almost like a pixel, so we created an array of 110 feet by 45 wide wrapped around 180 degrees.” says Jonathan. “It was a very complex system, but overall the intent was to recreate these live environments the way you might be able to do in a regular volume. Then, there was the lighting on top, similar to the skylight, where we programmed animated lights to recreate sunrise, sunset, dusk, and dawn. It was quite complicated, but we were able to use a real space and transition in camera. It took a lot of minds to put it together, but I thought it was really successful.”

Find Jonathan Freeman: http://freemandp.com/

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June 5, 2024

Shogun director Jonathan van Tulleken and cinematographer Christopher Ross, BSC

The FX miniseries Shōgun takes viewers on a journey filled with action and adventure through historically accurate 1600’s Edo-era Japan. Englishman John Blackthorne arrives on a Dutch trading ship after a rough voyage, interested in beginning trade with the Japanese. The country is governed by five regents locked in a power struggle, and the ruler Toranaga thinks the Englishman might be useful to him.

Director Jonathan van Tulleken and cinematographer Christopher Ross worked on episodes one and two together, establishing the look of the series. They have a deep understanding of each other’s creative vision, collaborating on several TV shows over the years. For Shōgun, Jonathan and Chris created a visual experience that honors both the grandeur of feudal Japan and the disorientation of a foreign visitor like the “anjin,” John Blackthorne. The two met and created a look book and sizzle reel to present to FX. Jonathan drew inspiration from movies such as The Revenant and Apocalypse Now. Chris was influenced by classic Japanese films Ran, Seven Samurai, Yojimbo, and Akira Kirosawa’s jidaigeki (historical drama) films. Most importantly, they wanted the show to be bold and stand out with a cinematic look and genuine artistic intention behind it. Chris chose anamorphic lenses and wider aspect ratios for the first two episodes, playing with the point of view of the outsider’s subjectivity and disorientation. The choice of anamorphic lenses, which create a lot of background blur but keeps the character in crisp focus, may have seemed controversial, but has become more widely used on today’s television shows. (Read this article from The Ringer to learn more.)

Shōgun was shot in British Columbia during the winter, with the wild ocean shores of Canada and carefully designed soundstages standing in for Japan. Jonathan, Chris and the production team chose a lighting and color palette of browns and greens for the warring factions. Opulent costumes, warmer lights and colors represented palace life in Osaka, while in the village, the use of blues and grays reflected the harsh realities of the time period.

The dialog is almost entirely in Japanese, and Jonathan actually enjoyed directing in a language he didn’t speak. “It meant that you were not giving line readings, you couldn’t give line readings. You had to direct in a much more pure way, dealing with the bigger arcs of the scene, the character development, without getting into very macro stuff that isn’t helpful. I think you could just feel the emotion.” Chris agrees. “What you’re hoping to achieve is some sort of emotional resonance with a character that is in tune with what they’re saying and synchronous with what they’re saying.”

Find Jonathan Van Tulleken: https://www.imdb.com/name/nm1743387/?ref_=fn_al_nm_1

Find Chris Ross: Instagram @edjibevel

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