December 12, 2025

Eric Lin and Lyle Vincent tell a tragic story in Rosemead

The Cinematography Podcast Episode 337: Eric Lin and Lyle Vincent

Rosemead tells the tragic, true story of Irene (Lucy Liu), a terminally ill single mother, and her son, Joe (Lawrence Shou). As Joe battles schizophrenia and urges toward violence, Irene is left isolated from her Chinese American community in Southern California, facing impossible choices without a safety net.

After decades behind the camera, director Eric Lin connected deeply with the personal nature of Rosemead. He grew up in Southern California and frequently visited the San Gabriel Valley, where the film takes place. Producer Mynette Louie, who he’d know since NYU Film School, sent him the script, and Eric decided to take it on as his first directorial feature. “I’ve shot a lot of features and I’ve been side by side with directors, watching how difficult it is to make a feature,” he says. “The thing that sort of lured me into the director’s chair was that it’s a story that I felt like I’d never seen before on screen.”

Recognizing the film’s nuanced demands, Eric knew he didn’t want to pull double duty as cinematographer. Instead, he asked Lyle Vincent, another NYU alum with whom he shared a cinematic shorthand. “Knowing what a DP does, especially on a film like this, where I felt like I had to be so present, that would be a fatal mistake,” Eric explains. Lyle appreciated the trust, describing Eric as a director who “is extremely visual and who has amazing visual references and language.”

Together the two shotlisted and discussed each scene emotionally and visually. To capture the film’s emotional landscape, Lyle chose a subjective camera style. Handheld camerawork and portrait lenses help mirror Joe’s psychological state and the looming sense of danger. Using E-series anamorphic lenses, he created a shallow depth of field that softened the background, forcing the viewer’s focus onto the characters. This gritty reality contrasts sharply with Joe’s memories of the idyllic time he spent with his parents in a hotel. His flashbacks are rendered in warm tones, evoking a surreal, dreamlike nostalgia.

See Rosemead in theaters.

Find Eric Lin: Instagram @holdtheframe

Find Lyle Vincent: Instagram @lylevincent

SHOW RUNDOWN:
01:38 Close Focus
13:20-01:03:54 Interview
01:04:13 Short ends
01:13:09 Wrap up/Credits

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

October 31, 2025

Tobias Datum: creating the sci-fi world of Murderbot

The Cinematography Podcast Episode 331: Tobias Datum

Murderbot is the story of a security unit, part-human and part-machine, that has hacked its governing module to act in its own free will: mainly to be left alone to watch TV shows. Cinematographer Tobias Datum views the Apple TV+ series as a visual exploration of a synthetic being’s journey toward humanity and self-discovery.

Tobias worked closely with show creator and director Paul Weitz, continuing a collaboration that spans over ten years with Paul and his brother, Chris Weitz. The production team included production designer Susan Chan, VFX supervisor Sean Falden, and colorist Tim Vincent. As a cohesive group that had worked together before, they were instrumental in establishing the show’s distinctive visual identity.

Working with the team, Tobias set the visual tone during pre-production to ensure a smooth, consistent flow throughout the shoot. He faced the challenge of lighting and shooting a cohesive environment that spanned multiple, drastically different settings. Murderbot takes place on an alien planet, on space ships and space stations, and in Murderbot’s own head as it watches its favorite galactic soap opera, Sanctuary Moon.

For the alien planet, the goal was to ground the setting in a believable, “earthly reality” where human life could exist, all while adhering to the production’s budget and schedule. A volume stage was extensively used for scenes shot inside the ships, space stations, and for the stylized Sanctuary Moon segments. Exterior planet scenes were shot on location at a sand quarry pit in Ontario, Canada. A large, two-story exterior set for the habitat was constructed there, while the habitat’s interiors were built on a separate soundstage.

The diverse settings of Murderbot presented unique lighting issues. Fortunately, the design of the planet was grounded in reality, so Tobias lit for a desert planet with minimal vegetation. He used a translight as a backdrop and integrated practical lighting directly into the sets. The main habitat, designed as a translucent bubble with many windows, required careful management of its natural glow. Tobias used negative fill to strategically tone down the intensity. Dr. Mensa, the human leader of the group, acts as an anchor for the story’s emotional stakes. To maintain narrative focus, Tobias consistently lit and framed her with clarity, regardless of her position relative to the other characters. At first, he was concerned that lighting the Murderbot character would be problematic, especially when it wears its highly reflective helmet. “Murderbot’s a mirror ball, you know,” he explains. “So that meant lighting is going to be visible, and you don’t want every shot to be a VFX shot. Once I saw the very first stage of that suit, I was like, ugh. But then when we started doing tests, it’s kind of forgiving. I don’t think we had a lot of equipment removal from Murderbot’s helmet.”

Tobias’s journey began at film school in Berlin before he was accepted into AFI as a graduate student. There, he began building his portfolio while working on his colleagues’ films. He credits a strong work ethic—constantly taking jobs and learning through experience—with his success as a director of photography. He reflects on his career with gratitude. “It’s a great privilege and we’re getting paid for this stuff. It’s like every time I walk on a set, I’m just like, am I lucky. This is a great way to make a living.”

See Murderbot on AppleTV.

Find Tobias Datum: https://tobiasdatum.me/

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

October 24, 2025

Pål Ulvik Rokseth: forging the fiery world of The Lost Bus

The Cinematography Podcast Episode 330: Pål Ulvik Rokseth

Pål Ulvik Rokseth, the Norwegian cinematographer behind director Paul Greengrass’s gripping drama The Lost Bus, faced a singular challenge: how to transform one of the deadliest wildfires in California history into a visceral, cinematic character. The film dramatizes the true story of bus driver Kevin McKay and schoolteacher Mary Ludwig. The two heroically navigated 22 schoolchildren to safety during the devastating 2018 Camp Fire in Paradise, California.

The partnership between Pål and Greengrass began on another harrowing true-life drama, 22 July, about a deadly terror attack on a summer camp in Norway. Greengrass asked Pål if he’d be interested in working in the United States on The Lost Bus. Just a few weeks later, Pål was prepping in New Mexico, eager to tackle the director’s signature action-packed, docu-style storytelling.

Pål’s vision was to give the fire a palpable presence. “Paul wanted this fire to be a character,” he explains. “It has its own cinematic tool as a character that evolves through the story and then gets closer to our characters.” The cinematographer expertly captured the increasingly darkening skies, the ominous amber light, and the raw terror as the fire’s destructive force grew. To achieve this visceral power, Pål worked closely with visual effects supervisor Charlie Noble, melding the practical and digital inferno into something that felt immediate and real.

When he first read the script, Pål was uncertain how they were going to shoot the story on a bus with 22 kids surrounded by fire. His solution was an artful manipulation of natural and artificial light. To depict the moment the smoke enveloped the town, the crew shot exterior scenes at dusk, cleverly capturing a darkness that felt both realistic and unsettling.

Real wildfires produce a distinct, saturated amber and reddish light. Pål reproduced this effect using 5k tungsten Skypans to illuminate the environment. The crew didn’t shy away from practical effects either, using piped-in propane gas and smoke machines to simulate the omnipresent threat of the blaze. They built controllable, flammable sections of buildings, like the school set, and even an on-set “forest” that could be intentionally lit to capture the immediate impact of the fire. The entire set—including the re-created hills and forest—was constructed on a backlot in New Mexico, with only a few exterior scenes shot near Santa Fe in Ruidoso, where the natural mountains and trees provided authentic backdrops for the bus’s journey. Adding to the realism, actor Matthew McConaughey often personally drove the bus when a stunt driver wasn’t required.

Pål’s preparation initially included plans to use a volume stage to generate realistic fire backgrounds, but Greengrass quickly decided he preferred the grounded look of shooting on the backlot. This forced a pivot. While they abandoned the volume stage, Pål did shoot certain sequences on a stage with the bus mounted on a gimbal against a bluescreen for fire visual effects.

Greengrass always prefers a realistic, documentary style, and most of the cinematography was handheld. Pål himself often operated one of the cameras, choosing the ARRI Alexa 35 paired with Canon Super 16 lenses. This combination was selected specifically for its ability to capture the complex depth and color palette of fire.

For Pål, shooting documentary style is both the biggest challenge and the best reward. He enjoys being able to pre-light and shotlist, but he had to embrace the non-precision of Greengrass’s style. “I tend to like to be on a dolly and frame up and light it, and it’s very comfortable,” he notes. “But with this way of doing it, you have to just follow the characters in their environment and then suddenly you find yourself being in this close-up, and it looks beautiful. I think it’s very liberating to tell the story with the camera dynamically.”

Find Pal Rokseth: https://www.xo.film/dop/pal_ulvik_rokseth_fnf
Instagram: @palulvikrokseth
See The Lost Bus on AppleTV.

Hear our previous interview with director Ron Howard and DP Lincoln Else. Their documentary, Rebuilding Paradise is about the town of Paradise rebuilding after the Camp Fire. https://www.camnoir.com/ep86/

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

June 25, 2025

Adam Newport-Berra on capturing chaos in The Studio

The Cinematography Podcast Episode 316: Adam Newport-Berra

The Studio creators Seth Rogen and Evan Goldberg exploited every part of their knowledge and experience in the film industry to find the show’s humor. Cinematographer Adam Newport-Berra worked closely with Rogen and Goldberg to achieve the show’s signature style. They found the most dynamic ways to shoot scenes, with camera movements that immerse the audience in the characters’ anxiety and panic. “It meant moving with the characters, moving through spaces, and finding ways to just keep the momentum of a scene going,” Adam explains. “We made very strong decisions early in the process. We’re only gonna shoot with one camera, we’re gonna shoot every scene in one shot, we’re gonna shoot with one lens. It funnels down your choices and your options on set in a way that I think is really special. I think we make the most creative decisions when we’re limited.”

The Studio relies on nimble, handheld camera work on gimbals and magnetic rigs for its many one-shot takes. The crew avoided over-intellectualizing each scene, prioritizing a dynamic feel and incorporating homages to numerous films. “I think a lot of it really came down to the writing and the material,” says Adam. “Seth and Evan are very smart. They’ve been doing this for a long time. They know what they like and they leaned into that in the writing.”

While a script provided the foundation, many scenes were reworked on set. Rogen and Goldberg would collaborate with the actors to refine the rhythm and enhance the material. Actors frequently contributed lines and ideas, leading to on-the-spot script revisions. However, improvisation had to fit into the impeccable timing for both the acting and camera work, leaving little room for error. Some shots required 20 takes, with the initial few serving as warmups. “It was a very non-traditional way to make a show,” Adam notes, “but everyone’s firing on all cylinders, everyone’s bringing 100 percent.”

Rather than creating traditional shot lists, Rogen and Goldberg would work out complex camera moves with the crew directly on location. Often, they’d envision a desired shot and then structure the scene to organically lead to it. The crew and actors would block and rehearse scenes together and separately, allowing the story to unfold naturally.

For a show as dynamic as The Studio, Adam learned to keep the lighting as simple as possible. The lighting had to take a backseat to the camera movement, so typically, every episode relied on natural light. Adam trusted in modern camera sensor technology and the colorist to ensure the actors looked their best. But he did have opportunities to experiment with light and shadow in specific episodes, such as “The Missing Reel,” which embraced a film noir look, and “The Golden Globes,” which used stage lighting and uplighting on the tables.

“I think what works about this show was the fact that it does skewer itself, it is self-deprecating, it does show how absurd our life is and it was kind of refreshing to be able to talk about that publicly,” says Adam. “A lot of the people in my life don’t understand what I do, so it’s been fun to tell these stories and to show how absurd our profession is, the conflict between art and commerce, and how much we care about it.”

Find Adam Newport-Berra: https://adamnewportberra.com/
Instagram: @adamnewportberra

The Studio is on Apple TV+
Sponsored by Hot Rod Cameras: https://hotrodcameras.com/
Sponsored by Laowa by Venus Optics: https://www.venuslens.net/

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

October 11, 2023

The Creator cinematographers Greig Fraser ASC, ACS and Oren Soffer

Filmmaker Gareth Edwards and co-cinematographers Greig Fraser and Oren Soffer embraced the unconventional while making the new science fiction movie The Creator. From the camera used, to how it was shot, to the visual effects, the team brought together film techniques both new and old.

It’s rare to have two cinematographers working on the same film, but Greig Fraser had a set date to begin prepping for Dune and could not be on location in Thailand for shooting The Creator. Gareth was the co-writer, director and camera operator on the film, and Greig knew Gareth needed support prepping the camera and lighting each location. Greig enjoyed the close collaboration with another cinematographer while shooting the series The Mandalorian and he knew having a second DP would be the ideal situation for shooting The Creator. Cinematographer Oren Soffer was brought in, and Oren, Gareth and Greig all prepped the film together, discussing in detail how Gareth wanted to tell the story. Once shooting began, Greig was tasked with managing the LUT and screening the dailies in a Los Angeles theater, while Gareth and Oren managed the day to day on set. Oren and Greig would talk every day about lighting setups, and they both appreciated having another DP around for feedback and ideas. With a collaborator, they both felt like working on the film was less stressful and it led to better creativity.

As Greig told us in his interview with The Cinematography Podcast in 2022, The Creator was shot on a Sony FX3. The FX3 is a very affordable, small, lightweight camera that Gareth was familiar with. It was easier for him to move around handheld, explore his shots, and have the freedom to interact with his actors. Gareth’s approach to The Creator was documentary-style, much like his first film, Monsters, but it was important to him that it still looked composed like a film. The FX3 could deliver a quality image at the level they needed for color grading and for visual effects company Industrial Light & Magic to add VFX. Oren points out that if a camera can deliver an image quality that looks like what you want, and fits the technical specifications you need, then any camera the director or DP chooses is the right tool. The images shot on the FX3 did have a lot of digital noise at higher ISOs, but this was a look they embraced for its similarity to film grain. The tools a cinematographer uses will continue to evolve and unlock more creativity. With advances in post production and lighting technology, how the image is made matters a lot less. The most important thing to consider is how does the audience respond to the film? Is the cinematographer doing their job as the storyteller? For his part, Greig likes to know about all the tools available to tell the story, and he wants to have enough knowledge about what’s possible to pass on to a director when he’s asked.

While shooting The Creator, Gareth would let the crew know the general story beats they needed for the day, but he would not share the shot list- it was a reference he kept for himself, so that he could shoot on the fly in an improvisational manner. As the operator, he didn’t need to spend a lot of time explaining the shots he needed to get, or rely on storyboards. Since the visual effects were designed after the footage was shot, the storyboards only acted as a reference. Gareth wanted all of the pieces, including the action, to have the energy of spontaneity. Oren was able to “set up the sandbox for him and the actors to play in. It meant lighting more broadly, but we would know which direction he’d be shooting, and augmenting it on a shot by shot basis with small LED lights or a helios tube on a boom pole. It was like growing a film in a pot of dirt in your backyard.”

For the visual effects on The Creator, Gareth chose to be very sparing in his use of 3D special effects., spending the budget only when it was needed to render detailed objects like the robots. As a big visual effects nerd, Oren says a key component to creating a sci-fi world like this is having a director who knows what they want and having very talented VFX artists such as those at ILM who understand what is needed without wasting time on 3D images when a 2D matte painting would work just as well. The intricate 3D modeling was saved for what is seen in the foreground. An on-set visual effects supervisor gathered information, mainly about how things were lit, that could be used for 3D modeling later.

For Oren, the whole experience was life-changing, shooting all over Thailand, in over 80 different locations throughout the country. He’s very proud of the movie, and felt very inspired to work with a director like Gareth, a maverick who’s constantly open to exploring new things. He was also inspired by Greig’s equal openness and creative collaboration.

The Creator is currently playing in theaters.

Find Oren Soffer: https://www.orensoffer.com/
Instagram: @orensofferdp

Find Greig Fraser: http://greigfraser.com/work/
Instagram: @greigfraser_dp

Sponsored by Hot Rod Cameras: www.hotrodcameras.com
Sponsored by ARRI: www.https://www.arri.com/en

The Cinematography Podcast website: www.camnoir.com
Facebook: @cinepod
Instagram: @thecinepod
Twitter: @ShortEndz