December 19, 2025

Bryan Fuller and Nicole Whitaker: Dust Bunny’s nightmare whimsy

The Cinematography Podcast Episode 338: Bryan Fuller and Nicole Hirsch Whitaker

Bryan Fuller has one of the most recognizable visual signatures in modern television. Whether he’s dealing with a forensic pathologist who bakes pies (Pushing Daisies) or a sophisticated cannibal (Hannibal), his work consistently balances the grotesque with the gorgeous. His style of hyper-stylized morbid surrealism was influenced by French maximalism in the 90’s, such as Jean-Pierre Jeunet (Delicatessen, Amelie). “Between Delicatessen, City of Lost Children, and Amelie, there was this experience I had in the 90’s and early aughts watching those films that gave me permission to push harder and go further in aesthetics that were on television,” Bryan explains.

With his latest project, Dust Bunny, Bryan makes the leap from showrunning to feature directing, bringing his unique aesthetic to a dark fantasy-thriller. His decades of experience absorbing highly visual cinema have all led to this moment. “When I look at Dust Bunny, I’m like, that’s a Barry Sonnenfeld shot. That’s a John Carpenter shot. That’s a Spielberg, because I’ve consumed all of these things and digested them and pooped out Dust Bunny.”

Despite Bryan’s self-deprecating description of the creative process, he was extremely meticulous about the filmmaking process. Cinematographer Nicole Hirsch Whitaker, ASC presented a comprehensive pitch deck that became the roadmap for the film’s visual identity. “After the meeting, presenting her whole board with all of these images… she wanted the job and did a lot of work to show how she wanted the job,” says Bryan.

Nicole, who shares Bryan’s reverence for the same films, dove deep into the script to pull references ranging from The Professional and The Haunting (1963) to the raw, intimate photography of Nan Goldin. “I do think that it’s important to make a good impression,” she says. “The deck is an impression of yourself as an artist that you leave behind.”

During the interview, Nicole shares the pitch deck she made for Dust Bunny and discusses it in detail. Watch on YouTube or link to it here: https://drive.google.com/file/d/1m0i5QVEarDFL248Vqvm3T-8a0watskba/view?usp=sharing

The most radical visual choice in Dust Bunny is its aspect ratio. It’s shot in an extreme 3:1 format (three squares wide), which is almost unheard of in modern cinema. This creates a triptych feel, where the frame is so wide it feels like a mural. It forces a sense of vertical claustrophobia, crushing the top and bottom of the frame. The camera emphasizes the floorboards and the space under the bed—precisely where the monster hides.

This discovery occurred while Bryan and Nicole were testing lenses. Once the framing matte came off the lens, revealing the open gate width of the sensor, Bryan realized the wider view fundamentally changed the film’s psychology. A subject centered in a 3:1 frame felt isolated in a way they hadn’t before, sharpening the camera’s emotional point of view. To further isolate the characters, Nicole tuned the ARRI Alpha anamorphic lenses to fall off at the edges, ensuring the audience’s focus remains locked on the performance.

While Dust Bunny was shot over 44 days in Budapest, the film’s visual language was decades in the making. For Nicole, the challenge was translating a legendary showrunner’s mental gallery into a physical reality. For Bryan, it was a homecoming to the cinematic influences that first gave him permission to be “too much.”

See Dust Bunny in theaters.

Find Bryan Fuller: Instagram bryanfullergram
Find Nicole Hirsch Whitaker: Instagram: @nicolewhitaker.dp

SHOW RUNDOWN:

02:23 Close Focus
07:01 Bryan Fuller interview
24:46 Nicole Hirsch Whitaker interview
01:06:23 Short ends
01:13:16 Wrap up/Credits

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
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April 3, 2024

Dune: Part Two cinematographer Greig Fraser, ACS, ASC

Cinematographer Greig Fraser, ACS, ASC doesn’t see Dune: Part Two as a sequel, but as simply the second half of the Dune story. Shooting the second movie made Greig feel “emboldened, to make decisions that we may not have made in the first instance. We weren’t necessarily considering how to outdo ourselves. I think the fact that we were kind of riding a wave- no pun intended- but a wave of success for that last movie.”
Dune: Part Two was shot digitally on the ARRI ALEXA 35, the ALEXA 65 and the ALEXA Mini LF then printed to 70 mm film in post production for the final print. Greig prefers the look of film to that of raw digital, but he doesn’t feel like he has to shoot on film. He used a small set of spherical lenses that were easily transportable.

Lighting for the movie included plenty of hard light and open shade, since most of Dune: Part Two takes place in the harsh desert sands of Arrakis. Greig chose to uplight in order to illuminate faces, because harsh sunlight would naturally bounce off the ground and reflect upwards onto the characters. “I think that the most important thing in this movie is that everything feels honest. When you’re going to extremes in a story, if you’re running a thousand foot long sandworm in the middle of the movie, which is obviously fantasy, then you’ve got to also fill it with reality and honesty. You can tell Denis’ direction with the actors was absolutely honest. I needed to make sure that I had the same kind of approach for the lighting.”

The production featured a massive crew, shooting in four countries: Budapest, Italy, Jordan and Abu Dhabi. The second unit was essential for staying on schedule. Greig also relied on his DIT to help him match shots across different locations, sometimes months apart. He often had to choose whether to shoot on the sound stage or outside on location for the desert sequences. Though filming outside was best for daylight, the reality is that real sand is messy, uncontrolled, and harsh on equipment. The huge sandstorm sequence was shot on the soundstage, which was pumped full of atmospheric haze and color graded in post to be sand colored.

Greig enjoyed testing and using infrared black and white film for the gladiator-style fight scenes on Giedi Prime. He used a modified ARRI ALEXA 65 to shoot infrared. Since the people there have very pale white skin, he imagined that Giedi Prime has only infrared light from the sun, and no visible sunlight.

Greig partnered with actor Josh Brolin to create a beautiful art book of photography called Dune: Exposures. It features photos he took on the set of Dune and Dune: Part Two, with prose written by Josh Brolin. You can find it at Insight Editions or on Amazon.

Find Greig Fraser: Instagram: @greigfraser_dp

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The Cinematography Podcast website: www.camnoir.com
Facebook: @cinepod
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