May 14, 2025

Descent into darkness: Baz Irvine on Silo Season 2

The Cinematography Podcast Episode 310: Baz Irvine, BSC, ISC

The second season of Silo on Apple TV+ is a dramatic visual departure from its predecessor, and cinematographer Baz Irvine, BSC, ISC is at the helm of this transformation. From the very first episode, as Juliette (Rebecca Ferguson) ventures into the seemingly deserted Silo 17, viewers are plunged into a progressively darker and more uncertain world. “I think the biggest challenge for Silo 17 was that, at first, it had to appear to be lifeless, but it wasn’t,” explains Baz. “It had to feel familiar but different; it had to definitely feel slightly terrifying. When I read the script, it said very specifically the whole silo was in darkness. Of course, there are different types of darkness. Movie darkness is very different from real darkness.”

Establishing the distinct look of the shut-down silo was very important. Baz and the production team wanted a more realistic and immersive experience in Season 2, as if viewers were right there alongside the characters. Their vision included creating a culturally distinct look for Silo 17 compared to Juliette’s home, Silo 18, incorporating colorful murals and varied textures now falling into decay. As nature reclaims the failing structure, emergency lighting flickers throughout, casting an eerie greenish glow from beneath encroaching moss and vegetation.

Lighting Juliette’s perilous journey was a key consideration. Baz conducted numerous lighting tests, and was able to request that Juliette find a functional flashlight in the script. He knew it was important to keep Ferguson’s face illuminated amidst the gloom. “There’s no way I’m gonna put Rebecca Ferguson through corridors and stairwells without having some detail on her face,” he commented. Baz used a range of lighting techniques, including balloons, silk, and a specially crafted soft pipelight wrapped in muslin for gentle top lighting, which added a subtle glow to her skin and a vital light to her eyes.

The cinematography in Silo also serves as a visual metaphor for its rigid social hierarchy. Economics and politics in Silo is always from the top down, and both the lighting and camera movement on the show reflect this. In Silo 18, the upper levels are characterized by brighter lighting, benefiting from more access to what little sunlight penetrates the underground city. Tim Robbins’ character, Bernard, as the new mayor consolidating control, is consistently bathed in light.

This hierarchy in Silo extends to camera movement as well. The down-deep sections of Silo 18 utilize handheld cameras for a grittier, more immediate feel, while the upper levels are depicted with more elegant, slower crane movements, reflecting the contrasting lifestyles and power dynamics. For Season 2, the camera department maintained the same camera bodies but opted for different lenses. Baz made the deliberate choice to move away from anamorphic lenses, selecting wider lenses that require minimal focus. He adds, “Because everything is vertical in Silo, the biggest challenge as a cinematographer was constantly keeping in mind what’s above and below the frame.”

A significant and challenging new element for season 2 involved extensive underwater sequences. The crew constructed their own specialized tanks for filming. Baz considered using dry for wet techniques, simulating underwater conditions on a dry set, but it would be challenging and expensive to add special effects to make it look as though her hair was floating underwater. They did use another type of cinema magic to shoot the underwater sequences. “All of the vertical descents into the flooded silo were actually shot horizontally, with the camera turned sideways,” says Baz.

Baz found shooting season 2 of Silo to be a great source of creative fulfillment, from crafting the aesthetic of Silo 17 and tackling the ambitious underwater scenes. “I’ve been really lucky that I’ve been doing my best work at a time when we have got such great productions in the UK,” he says.

Find Baz Irvine: https://www.bazirvine.com/
Instagram: @baz.irvine.dop @hasselbaz

Hear our interview with cinematographer Mark Patton, BSC about Silo season 1: https://www.camnoir.com/ep234/

Sponsored by Hot Rod Cameras: https://hotrodcameras.com/
Sponsored by Laowa by Venus Optics: https://www.venuslens.net/

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
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October 30, 2024

The creepy cinematography of Smile 2: DP Charlie Sarroff

In the horror film Smile 2, pop star Skye Riley, preparing for a world tour, encounters a troubled friend who passes on the sinister “Smile” curse. As Skye’s life spirals into chaos and her sanity deteriorates, she must confront the terrifying entity and its deadly grip before it consumes her and everyone around her.

Cinematographer Charlie Sarroff and director Parker Finn wanted to be sure that the sequel to Smile was more than just a rehash of the same basic idea. They wanted to push and elevate the basic storyline into something bigger, while keeping what worked in the first film intact. Smile 2 definitely has a much bigger scale, with stage lighting and live performance sequences for pop star Skye Riley (Naomi Scott). Early on, Charlie knew he would have to film and light stage performances. He worked closely with lighting designer Brian Spett to get the stage lighting just right. Together, Charlie, Finn, and production designer Lester Cohen created a color palette consisting of reds with silver and blue elements. “Being a cinematographer is about surrounding yourself with great people and then asking them for help,” says Charlie.

Charlie wanted some scenes to “bloom” more, almost so that they looked overexposed. Some parts of Smile 2 were shot on Kodak film to create this effect, and then the film went through a skip bleach process to add to the bloom effect. Then the film was outputted to digital for mastering and further color correction to really make the reds pop. Charlie feels that the process adds a lot to the look. “It smooths out the film, and adds twinkle to the lights. It just infuses into the image a little bit more. I think it can help effects and makeup, too, without being super grainy.”

Smile 2 used many of the same camera movements and lenses as Smile, including plenty of zooms to add to the discomfort. Charlie used a very specific lens for people with the smiling curse. “I shot each smile on a very wide lens, a 28mm- when you’re that close up on that lens, it makes people feel extremely uncomfortable. We never used long lenses,” he adds. “I used a lot of zooms, for specific moments when heavy things are going down to hone in on something. Zooms provoke a different emotion, especially at the end (of the film.) Zooming in shows that Skye is getting closer to the curse.”

Smile 2 is in theaters now.

Find Charlie Sarroff: https://charliesarroff.com/
Instagram: @charliesarroff

Hear our previous interview with Charlie Sarroff on Smile: https://www.camnoir.com/ep187/

Sponsored by Hot Rod Cameras: https://hotrodcameras.com/
Sponsored by ARRI

The Cinematography Podcast website: www.camnoir.com
Facebook: @cinepod
Instagram: @thecinepod
Twitter: @ShortEndz