June 5, 2026

Shooting in the dark: the making of Spider Noir

Cinematographers Darren Tiernan, ISC and Peter Deming, ASC are the DPs of Spider Noir, the new MGM Plus and Amazon Prime series starring Nicolas Cage as the hard-boiled 1930s New York detective version of Spider-Man. The character is based on Marvel Comics featuring Spiderman Noir, and first introduced in Spider-Man: Into the Spider-Verse. Tiernan and Deming created a series that looks like a classic film noir using vintage lights, custom LUTs and a “noir vocabulary.”

We dive into:
-How the production created a dual release simultaneously in both black and white and color.
-Lead DP Darran Tiernan worked for months on LUT development and a workflow that kept every department aligned on both versions from day one. Monitors on set showed what the scenes would look like in black and white.
-Why both Darren and Peter used old tungsten lights with Fresnel lenses instead of LEDs whenever possible. Not out of nostalgia, but out of necessity for getting the hard light that defines film noir.
-How rigorous preparation, from shot decks before the first meeting to photo boards and green screens on location, allowed creative freedom to take risks in the moment when the cameras were rolling.
-Why the goal was never to recreate classic noir but to absorb its philosophy of shadow, composition and expressionistic light and apply it to this specific story. That distinction is what makes Spider Noir feel fresh rather than like a period piece.

Find Darran Tiernan: https://darrantiernan.net/
Instagram: @dazt

Find Peter Deming: Instagram @peter_deming

Spider Noir is now streaming on MGM Plus and Amazon Prime.

SHOW RUNDOWN:

03:10 Close Focus
14:42-01:06:55 Darran Tiernan interview
01:06:58-01:39:36 Peter Deming interview
01:40:40 Short ends
01:53:43 Wrap up/Credits

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

May 29, 2026

James Laxton, ASC Frames Class and Generation Gaps in Beef 2

James Laxton, ASC is the Academy Award nominated cinematographer of Moonlight. His latest project is Season 2 of Beef, the acclaimed Netflix series created by Lee Sung Jin. This season explores themes of love, class, and generational cycles.

Key Podcast Highlights:
-How James and Lee built a color palette of spring, summer, autumn, and winter that stays continuous through lighting, costume, and production design to give each couple their own visual world.
-Why shooting on the large-format ARRI 265 was a thematic decision, presenting characters as larger than life symbols of forces far bigger than themselves.
-How light and framing portray the power dynamics, from a harsh, undiffused backlit golf course confrontation to wide symmetrical frames of opulence that trap characters inside the class structures surrounding them.
-How James and Lee established a shared visual language, honoring the DNA of Season 1 while pushing the show somewhere entirely new.

Find James Laxton: http://jameslaxton.com/
Instagram: @mrjameslaxton
See Beef s. 2 on Netflix
Hear our previous episode with James Laxton on Moonlight and If Beale Street Could Talk: https://www.camnoir.com/ep63/

SHOW RUNDOWN:

02:09 Close Focus
14:17-55:08 James Laxton interview
55:54 Short ends
01:07:09 Wrap up/Credits

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

May 15, 2026

Lawrence Sher ASC: filming Apex in the Australian wilderness

Lawrence Sher, ASC, is the cinematographer of Apex, the action thriller currently sitting at number one on Netflix. Apex stars Charlize Theron as a woman hunted through the Australian wilderness by a relentless pursuer, and it’s one of the most visceral and visually grounded survival thrillers in recent memory. The entire film was shot on location in the Blue Mountains of Australia.

Key Podcast Highlights:

-How the extreme remoteness of the locations forced a documentary-inspired toolkit, including the Sony Venice bodies packed into backpacks, lightweight lenses, very few lights and a skilled drone pilot.
-Building a visual philosophy around what you can’t control. Lawrence embraced shifting sunlight, unpredictable weather, and inaccessible terrain as creative assets rather than obstacles.
-Using a “documentary grammar” framework to justify camera angles and movement, drawing on the visual language of climbing films like Free Solo and The Alpinist.
-How streaming has changed a cinematographer’s relationship to their work. Lawrence sees Netflix’s democratizing reach as a genuine second chance for films that deserve a wider audience.

Find Lawrence Sher: Instagram @lawrencesherdp
See APEX on Netflix
Check out Shotdeck: https://shotdeck.com/
Hear our previous episodes with Lawrence Sher:
https://www.camnoir.com/ep350/
https://www.camnoir.com/ep293/
https://www.camnoir.com/ep56/

SHOW RUNDOWN:

02:32 Close Focus
13:01-56:48 Lawrence Sher interview
57:13 Short ends
01:07:44 Wrap up/Credits

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

May 8, 2026

Tari Segal, ASC: visual magic in Margo’s Got Money Troubles

Margo’s Got Money Troubles DP Tari Segal, ASC approached the show with spontaneity, intimacy, and a creative way to bring static backdrops to life. Margo’s Got Money Troubles follows a young woman navigating an unexpected pregnancy, a complicated family, and some very creative ways to pay the bills. It’s one of the most visually inventive comedies currently streaming. Tari shot four of the show’s episodes.

Key Podcast Highlights:

-How Tari and the team built a shooting style rooted in spontaneity that allowed the actors freedom of movement on set.
-Using actual licensed music piped into the crew’s headset and actors earpiece so the camera could keep tempo with the final cut.
-Developing the visual language of the show, sometimes shifting from handheld, Steadicam, and studio modes {X} in the same scene.
-Shooting the entire Vegas episode in just three days, and the practical tricks Tari used to make four-walled L.A. sets read convincingly as Las Vegas.

Find Tari Segal: https://www.tarisegal.com/
Instagram @tarissegal

SHOW RUNDOWN:

02:22 Close Focus
11:34-01:00:43 Tari Segal interview
01:01:17 Short ends
01:09:22 Wrap up/Credits

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

January 10, 2026

Caleb Heymann: the cinematic playground of Stranger Things

The Cinematography Podcast Episode 341: Caleb Heymann

Cinematographer Caleb Heymann has been a key architect of the Stranger Things aesthetic since the tail end of Season 3. After starting as a second unit DP, Heymann was promoted to lead cinematographer for the blockbuster Season 4, and now its fifth and final season. The crew dedicated a full year to filming Season 5, spanning from January through December 2024. While the desert dreamscape was captured on location in New Mexico, the bulk of production remained in Atlanta.

Seasons 4 and 5 traverse a variety of locations, each requiring vastly different palettes. Heymann views each environment within the Stranger Things universe as a “cinematic playground.” To ground the show’s supernatural elements, the production leans heavily on location shooting and in-camera effects. “There are definitely certain anachronistic visual elements that we wanted to pay homage to,” says Heymann. “The lightning can be a little over the top. It intentionally rides that line between expressive and theatrical. But I think we try to not overdo it, because everything in front of the camera is already taking you there.”

The production constantly balanced both digital and physical effects. “We always try to push it and see what we can get in camera. The art department does an incredible job and builds us huge sets,” says Heymann. Creating the Upside Down was a monumental task for the art department, who must redress nearly every location for night shoots. The iconic vines, for instance, are physically constructed by “nether technicians.” To make the dimension’s signature hellish glow, the crew often used practical red lighting on set rather than relying solely on post-production color grading.

Heymann and the Duffer brothers selected a different camera system for each season, choosing cameras that best fit the story’s needs. For Season 5, Heymann needed a distinct visual motif to represent Will’s “trance state” and the POV of the demogorgons and demo dogs. He stacked two center-spot diopters, which blended the image while losing focus at the edges. To heighten the disorientation, the team shook the camera manually and with a camera shaker on a Technocrane.

“It was absolutely a dream experience already being a fan of the show to be able to come in and join this group of awesome people who work on it and to ultimately get to work with the Duffers,” says Heymann. “I learned a lot from them, just in their attention to detail and sensitivity to camera movement. And they’re always about pushing everybody to do their best work.”

See Stranger Things Season 5 streaming on Netflix.

Find Caleb Heymann: https://www.calebheymann.com/
Instagram @calebheymann

SHOW RUNDOWN:

01:53 Close Focus
06:45-01:00:06 Caleb Heymann interview
01:01:10 Short ends
01:08:39 Wrap up/Credits

Support Ben’s short film, The Ultimate Breakup! https://www.kickstarter.com/projects/theultimatebreakup/the-ultimate-breakup-short-film?ref=nav_search&result=project&term=the%20ultimate%20breakup&total_hits=2

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

January 5, 2026

Steve Yedlin’s gothic look for Knives Out: Wake Up Dead Man

The Cinematography Podcast Episode 340: Steve Yedlin, ASC

Cinematographer Steve Yedlin, ASC, and director Rian Johnson have shared a creative shorthand for over thirty years. Their collaboration is so deep that it rarely requires extensive dialogue. “Rian will mention things he wants to do differently or specifically, but a lot of it is already in the script,” says Yedlin. Johnson describes the vision; Yedlin elevates and translates it to the screen.

While Benoit Blanc (Daniel Craig) remains the series’ constant touchstone, each Knives Out installment is a visual standalone. “Rian and I are adamant that we don’t want to repeat ourselves—that’s boring,” Yedlin notes. “We want to push the medium forward and tell the story in the most visually arresting way possible.”

For Knives Out: Wake Up Dead Man, the duo pivoted toward a Gothic aesthetic with horror overtones. Yedlin introduced inky, high-contrast blacks and utilized “creep zooms” to heighten the tension. However, the film’s atmosphere is most heavily dictated by the lighting. Within the central church setting, outdoor light shifts were meticulously programmed using Yedlin’s proprietary software, as the external environment mirrors the internal drama of the scene.

The most technical challenge of a Knives Out production is managing the sprawling ensemble cast. Filming large groups can risk “breaking the stageline”—violating the 180-degree rule that maintains spatial consistency for the audience. To avoid disorienting cuts, Johnson and Yedlin identify the strongest “stageline” between two key characters and commit to it. Rather than relying on traditional coverage, they use anchored shots that emphasize depth, showing how characters interact across the foreground and background.

Reflecting on their lifelong partnership, Yedlin views the work as both professional and personal. “He’s been my best friend,” he says. “Rian is a brilliant filmmaker. Even if I had nothing to do with his movies, they would be my favorites. And then I get to work on them because he keeps bringing me along.”

See Knives Out: Wake Up Dead Man streaming on Netflix.

Find Steve Yedlin: https://www.yedlin.net/
Instagram @steveyedlin

SHOW RUNDOWN:
01:27 Close Focus
10:45 Steve Yedlin, ASC interview
58:57 Short ends
01:07:27 Wrap up/Credits

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

December 19, 2025

Bryan Fuller and Nicole Whitaker: Dust Bunny’s nightmare whimsy

The Cinematography Podcast Episode 338: Bryan Fuller and Nicole Hirsch Whitaker

Bryan Fuller has one of the most recognizable visual signatures in modern television. Whether he’s dealing with a forensic pathologist who bakes pies (Pushing Daisies) or a sophisticated cannibal (Hannibal), his work consistently balances the grotesque with the gorgeous. His style of hyper-stylized morbid surrealism was influenced by French maximalism in the 90’s, such as Jean-Pierre Jeunet (Delicatessen, Amelie). “Between Delicatessen, City of Lost Children, and Amelie, there was this experience I had in the 90’s and early aughts watching those films that gave me permission to push harder and go further in aesthetics that were on television,” Bryan explains.

With his latest project, Dust Bunny, Bryan makes the leap from showrunning to feature directing, bringing his unique aesthetic to a dark fantasy-thriller. His decades of experience absorbing highly visual cinema have all led to this moment. “When I look at Dust Bunny, I’m like, that’s a Barry Sonnenfeld shot. That’s a John Carpenter shot. That’s a Spielberg, because I’ve consumed all of these things and digested them and pooped out Dust Bunny.”

Despite Bryan’s self-deprecating description of the creative process, he was extremely meticulous about the filmmaking process. Cinematographer Nicole Hirsch Whitaker, ASC presented a comprehensive pitch deck that became the roadmap for the film’s visual identity. “After the meeting, presenting her whole board with all of these images… she wanted the job and did a lot of work to show how she wanted the job,” says Bryan.

Nicole, who shares Bryan’s reverence for the same films, dove deep into the script to pull references ranging from The Professional and The Haunting (1963) to the raw, intimate photography of Nan Goldin. “I do think that it’s important to make a good impression,” she says. “The deck is an impression of yourself as an artist that you leave behind.”

During the interview, Nicole shares the pitch deck she made for Dust Bunny and discusses it in detail. Watch on YouTube or link to it here: https://drive.google.com/file/d/1m0i5QVEarDFL248Vqvm3T-8a0watskba/view?usp=sharing

The most radical visual choice in Dust Bunny is its aspect ratio. It’s shot in an extreme 3:1 format (three squares wide), which is almost unheard of in modern cinema. This creates a triptych feel, where the frame is so wide it feels like a mural. It forces a sense of vertical claustrophobia, crushing the top and bottom of the frame. The camera emphasizes the floorboards and the space under the bed—precisely where the monster hides.

This discovery occurred while Bryan and Nicole were testing lenses. Once the framing matte came off the lens, revealing the open gate width of the sensor, Bryan realized the wider view fundamentally changed the film’s psychology. A subject centered in a 3:1 frame felt isolated in a way they hadn’t before, sharpening the camera’s emotional point of view. To further isolate the characters, Nicole tuned the ARRI Alpha anamorphic lenses to fall off at the edges, ensuring the audience’s focus remains locked on the performance.

While Dust Bunny was shot over 44 days in Budapest, the film’s visual language was decades in the making. For Nicole, the challenge was translating a legendary showrunner’s mental gallery into a physical reality. For Bryan, it was a homecoming to the cinematic influences that first gave him permission to be “too much.”

See Dust Bunny in theaters.

Find Bryan Fuller: Instagram bryanfullergram
Find Nicole Hirsch Whitaker: Instagram: @nicolewhitaker.dp

SHOW RUNDOWN:

02:23 Close Focus
07:01 Bryan Fuller interview
24:46 Nicole Hirsch Whitaker interview
01:06:23 Short ends
01:13:16 Wrap up/Credits

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

December 5, 2025

Alice Brooks, ASC returns to Oz in Wicked: For Good

The Cinematography Podcast Episode 336: Alice Brooks, ASC

For cinematographer Alice Brooks, ASC, shooting both Wicked and Wicked: For Good concurrently was a huge feat. The giant sets, precise camerawork and complex, live lighting cues for the musical numbers required detailed planning and prep. But first, Alice and her long-time collaborator, director Jon M. Chu, broke down the scripts and discussed the emotional intentions for each scene. “When we first start talking about a movie, we talk about emotion,” says Alice. “I love getting an emotional cue for the camera the same way an actor would. What is the emotional intention in the scene? An actor gets to tell the story through their breath and through their looks and through their being. And I get to tell the story, the emotional story, through camera and lenses and lighting.”

Separation, seclusion and surrender were the emotional themes in Wicked: For Good. “It became very clear that the first movie would live in this ever-present daylight,” explains Alice. “And the second movie would have this weight and complexity and maturity and density to it and live in the shadows.” 90% of Wicked takes place in the daytime, with the sun setting as Elphaba (Cynthia Erivo) embraces her power, sings “Defying Gravity” and flies away. In contrast, Wicked: For Good takes place mostly at night, in the shadows, forest, and underbelly of Oz while Elphaba is in hiding.

Alice chose to frame the characters Glinda and Elphaba in contrasting ways for the story. Now separated from Elphaba, Glinda (Ariana Grande) is central to the world of Oz. Alice kept her center punched, carefully composed and choreographed. Elphaba is framed always to the right or left, with tight close-ups and static hand-held shots, to emphasize her loneliness. When the two are together, Alice repeated the same motifs from the first movie, with Ephaba framed to the right and Glinda to the left, often holding hands.

Though Wicked: For Good is a huge fantasy movie, Alice and the production crew tried to do as much practically and in camera as possible. The “Girl in the Bubble” dance sequence was done entirely with carefully choreographed mirrors and flyaway walls that were removed as Glinda dances. Alice planned it out using her daughter’s bath toys and her husband’s shaving mirror. The art department storyboarded it, then the special effects team was able to figure out all the mirror technology needed to pull it off. The camerawork had to be very precise, with many of the frames exactly matching the last, combining both a Technocrane and a Steadicam.

Unreal Engine was an indispensable tool for Alice to aid the film’s sophisticated lighting and shot design. She used the software to pre-visualize outdoor sets, making sure the sun was at the right angle for perfectly backlighting Glinda in her bubble over Munchkin Land. It also helped her discover where the sun would hit tall buildings and spires of the Emerald City. Unreal assisted with pre-lighting, finding where practical light sources could be integrated and built into interior sets. She even tested different camera lenses to see how they would look in the space under certain lighting conditions and at various angles and heights.

Alice is the cinematographer for the upcoming animated Spiderman: Beyond The Spider-verse as well as an animated version of the Dr. Seuss book, Oh The Places You’ll Go with director Jon M. Chu.

See Wicked: For Good in theaters.

Find Alice Brooks: Instagram @_alicebrooks_

SHOW RUNDOWN:
01:22 Close Focus
08:41-51:09 Interview
51:36 Short ends
01:01:40 Wrap up/Credits

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

November 28, 2025

DP Jess Hall’s retro look on The Fantastic Four: First Steps

The Cinematography Podcast Episode 335: Jess Hall

Cinematographer Jess Hall, ASC, BSC reunited with director Matt Shakman to bring the retro-future world of The Fantastic Four: First Steps to life. The two had collaborated on several projects together, such as Marvel’s Wandavision. “I have a lot of faith in Matt Shakman,” says Jess. “I went into it with a lot of goodwill behind me. I was very aware that this was one of the original Marvel, it is the first family of Marvel, so I took that responsibility very seriously. I got very well prepared and I made sure that I was making choices that I thought would bring success to the project as well as tell the story that Matt wanted to tell.”

Fantastic Four: First Steps required a higher level of pre-production planning than most, involving intense collaboration with the special effects team and production design. Many complicated sequences were prevised to meticulously establish the intended 1960s aesthetic. Jess achieved this period look through his lighting, camerawork, and lens choices. For the majority of the cinematography, he chose the relatively new Panavision Ultra Panatar II lenses, which coved the IMAX camera and were customized to his specifications. He also used a 16mm camera and Hasselblad lenses for some of the newsreel sequences.

Color was crucial for establishing the 1960s aesthetic, and Jess infused it with a comic book vibrancy. He was inspired by a 1968 Fantastic Four comic book, creating a unified color palette for the LUT that featured blue, green, orange, and pale blue.

Complex lighting setups were essential, incorporating miniatures, bluescreens, blackscreens, and motion capture performances. Jess opted for tungsten lights on Mr. Fantastic’s (Pedro Pascal) lab set—a deliberate, retro choice that grounds the technology in the past. He found controlling the light challenging on bluescreen and blackscreen stages, as the lack of background required him to carefully conceive and control the light sources to maintain a sense of photorealistic depth.

The production team prioritized creating as much of the film practically as possible to achieve the photoreal look director Matt Shakman wanted, with characters and scenes enhanced with VFX in post. Both Ben Grimm “The Thing” (Ebon Moss-Bachrach) and the Silver Surfer (Julia Garner) performed in motion capture suits. Rather than working on a volume stage, blue screens and black screens were used for the space sequences. A miniature scale model of the Fantastic Four’s ship helped bring it to life, while a realistic 1960’s Times Square set was built for the New York action sequences. For the planet-eater Galactus, Jess had a unique practical concept: treating him like a miniature. An extremely detailed costume was constructed, and Galactus moved through a small-scale set. Jess used specialized lighting and camerawork on his suit to create the illusion of the villain’s immense, terrifying size.

Find Jess Hall: Instagram: @metrorat
See The Fantastic Four: First Steps streaming on Disney+

SHOW RUNDOWN:
01:56 Close Focus
13:10-59:54 Interview
01:00:08 Short Ends
01:10:09 Wrap up/Credits

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

November 21, 2025

Jeff Cutter: melding the alien worlds of Predator: Badlands

The Cinematography Podcast Episode 334: Jeff Cutter

Cinematographer Jeff Cutter first collaborated with director Dan Trachtenberg on 10 Cloverfield Lane. Their successful partnership continued on the Predator prequel, Prey, which became Hulu’s most-watched streaming premiere. Jeff and Trachtenberg found they had a strong bond over their mutual interests, such as films like Die Hard with “muscular” camerawork. As gamers, the two often use cinematic moments and cutscenes from both videogames and movies as visual references during pre-production meetings.

For Predator: Badlands, Tractenberg created a previsualization (previs) of the major sequences. He and Jeff then discussed the overall visual tone and the right approach for the camerawork. A key thought exercise they use is determining how each scene could be shot as a oner, even if the final plan doesn’t involve a single-take sequence. Jeff explains, “The exercise just lets us, it really lets you figure out who is the scene about? What is the context and what is the subtext?” He finds that it’s a creative way to focus and narrow down the visual choices to make each scene distinct.

Jeff built upon the visual foundation he established for Prey. For that film, he and Trachtenberg wanted to subvert audience expectations of a Predator movie, focusing on a naturalistic approach that relied as much as possible on natural daylight, firelight, and moonlight as the primary sources.

Defining the Predator: Badlands look by color palette:
-The Yautja Planet (Predator Home World): Jeff chose a distinct brown and blue palette accented with warm tones. The look is designed to evoke a sense of harsh but beautiful reality, defined by sandy deserts and stark rock formations.
-The Planet Gena: Shot partly on location in New Zealand, this environment called for a greener, more naturalistic look, with a bluer color for nighttime scenes.
-The Weyland-Yutani Base: This section connects Predator: Badlands to the larger Alien universe, notably through the Weyland-Yutani corporation and its synthetic main character, Thia (played by Elle Fanning). Inspired by the industrial, ominous atmosphere and moody lighting of films like Aliens and Prometheus, Cutter aimed for an industrial look dominated by cyan, blue, and green tones.

See Predator: Badlands in theaters

Find Jeff Cutter: Instagram @jeff_cutter

SHOW RUNDOWN:
01:53 Close Focus
12:01-1:04:42 Interview
01:05:03 Short Ends
01:13:10 Wrap up/Credits (with a little blooper at the end)

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social