January 10, 2026

Caleb Heymann: the cinematic playground of Stranger Things

The Cinematography Podcast Episode 341: Caleb Heymann

Cinematographer Caleb Heymann has been a key architect of the Stranger Things aesthetic since the tail end of Season 3. After starting as a second unit DP, Heymann was promoted to lead cinematographer for the blockbuster Season 4, and now its fifth and final season. The crew dedicated a full year to filming Season 5, spanning from January through December 2024. While the desert dreamscape was captured on location in New Mexico, the bulk of production remained in Atlanta.

Seasons 4 and 5 traverse a variety of locations, each requiring vastly different palettes. Heymann views each environment within the Stranger Things universe as a “cinematic playground.” To ground the show’s supernatural elements, the production leans heavily on location shooting and in-camera effects. “There are definitely certain anachronistic visual elements that we wanted to pay homage to,” says Heymann. “The lightning can be a little over the top. It intentionally rides that line between expressive and theatrical. But I think we try to not overdo it, because everything in front of the camera is already taking you there.”

The production constantly balanced both digital and physical effects. “We always try to push it and see what we can get in camera. The art department does an incredible job and builds us huge sets,” says Heymann. Creating the Upside Down was a monumental task for the art department, who must redress nearly every location for night shoots. The iconic vines, for instance, are physically constructed by “nether technicians.” To make the dimension’s signature hellish glow, the crew often used practical red lighting on set rather than relying solely on post-production color grading.

Heymann and the Duffer brothers selected a different camera system for each season, choosing cameras that best fit the story’s needs. For Season 5, Heymann needed a distinct visual motif to represent Will’s “trance state” and the POV of the demogorgons and demo dogs. He stacked two center-spot diopters, which blended the image while losing focus at the edges. To heighten the disorientation, the team shook the camera manually and with a camera shaker on a Technocrane.

“It was absolutely a dream experience already being a fan of the show to be able to come in and join this group of awesome people who work on it and to ultimately get to work with the Duffers,” says Heymann. “I learned a lot from them, just in their attention to detail and sensitivity to camera movement. And they’re always about pushing everybody to do their best work.”

See Stranger Things Season 5 streaming on Netflix.

Find Caleb Heymann: https://www.calebheymann.com/
Instagram @calebheymann

SHOW RUNDOWN:

01:53 Close Focus
06:45-01:00:06 Caleb Heymann interview
01:01:10 Short ends
01:08:39 Wrap up/Credits

Support Ben’s short film, The Ultimate Breakup! https://www.kickstarter.com/projects/theultimatebreakup/the-ultimate-breakup-short-film?ref=nav_search&result=project&term=the%20ultimate%20breakup&total_hits=2

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

January 5, 2026

Steve Yedlin’s gothic look for Knives Out: Wake Up Dead Man

The Cinematography Podcast Episode 340: Steve Yedlin, ASC

Cinematographer Steve Yedlin, ASC, and director Rian Johnson have shared a creative shorthand for over thirty years. Their collaboration is so deep that it rarely requires extensive dialogue. “Rian will mention things he wants to do differently or specifically, but a lot of it is already in the script,” says Yedlin. Johnson describes the vision; Yedlin elevates and translates it to the screen.

While Benoit Blanc (Daniel Craig) remains the series’ constant touchstone, each Knives Out installment is a visual standalone. “Rian and I are adamant that we don’t want to repeat ourselves—that’s boring,” Yedlin notes. “We want to push the medium forward and tell the story in the most visually arresting way possible.”

For Knives Out: Wake Up Dead Man, the duo pivoted toward a Gothic aesthetic with horror overtones. Yedlin introduced inky, high-contrast blacks and utilized “creep zooms” to heighten the tension. However, the film’s atmosphere is most heavily dictated by the lighting. Within the central church setting, outdoor light shifts were meticulously programmed using Yedlin’s proprietary software, as the external environment mirrors the internal drama of the scene.

The most technical challenge of a Knives Out production is managing the sprawling ensemble cast. Filming large groups can risk “breaking the stageline”—violating the 180-degree rule that maintains spatial consistency for the audience. To avoid disorienting cuts, Johnson and Yedlin identify the strongest “stageline” between two key characters and commit to it. Rather than relying on traditional coverage, they use anchored shots that emphasize depth, showing how characters interact across the foreground and background.

Reflecting on their lifelong partnership, Yedlin views the work as both professional and personal. “He’s been my best friend,” he says. “Rian is a brilliant filmmaker. Even if I had nothing to do with his movies, they would be my favorites. And then I get to work on them because he keeps bringing me along.”

See Knives Out: Wake Up Dead Man streaming on Netflix.

Find Steve Yedlin: https://www.yedlin.net/
Instagram @steveyedlin

SHOW RUNDOWN:
01:27 Close Focus
10:45 Steve Yedlin, ASC interview
58:57 Short ends
01:07:27 Wrap up/Credits

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

December 19, 2025

Bryan Fuller and Nicole Whitaker: Dust Bunny’s nightmare whimsy

The Cinematography Podcast Episode 338: Bryan Fuller and Nicole Hirsch Whitaker

Bryan Fuller has one of the most recognizable visual signatures in modern television. Whether he’s dealing with a forensic pathologist who bakes pies (Pushing Daisies) or a sophisticated cannibal (Hannibal), his work consistently balances the grotesque with the gorgeous. His style of hyper-stylized morbid surrealism was influenced by French maximalism in the 90’s, such as Jean-Pierre Jeunet (Delicatessen, Amelie). “Between Delicatessen, City of Lost Children, and Amelie, there was this experience I had in the 90’s and early aughts watching those films that gave me permission to push harder and go further in aesthetics that were on television,” Bryan explains.

With his latest project, Dust Bunny, Bryan makes the leap from showrunning to feature directing, bringing his unique aesthetic to a dark fantasy-thriller. His decades of experience absorbing highly visual cinema have all led to this moment. “When I look at Dust Bunny, I’m like, that’s a Barry Sonnenfeld shot. That’s a John Carpenter shot. That’s a Spielberg, because I’ve consumed all of these things and digested them and pooped out Dust Bunny.”

Despite Bryan’s self-deprecating description of the creative process, he was extremely meticulous about the filmmaking process. Cinematographer Nicole Hirsch Whitaker, ASC presented a comprehensive pitch deck that became the roadmap for the film’s visual identity. “After the meeting, presenting her whole board with all of these images… she wanted the job and did a lot of work to show how she wanted the job,” says Bryan.

Nicole, who shares Bryan’s reverence for the same films, dove deep into the script to pull references ranging from The Professional and The Haunting (1963) to the raw, intimate photography of Nan Goldin. “I do think that it’s important to make a good impression,” she says. “The deck is an impression of yourself as an artist that you leave behind.”

During the interview, Nicole shares the pitch deck she made for Dust Bunny and discusses it in detail. Watch on YouTube or link to it here: https://drive.google.com/file/d/1m0i5QVEarDFL248Vqvm3T-8a0watskba/view?usp=sharing

The most radical visual choice in Dust Bunny is its aspect ratio. It’s shot in an extreme 3:1 format (three squares wide), which is almost unheard of in modern cinema. This creates a triptych feel, where the frame is so wide it feels like a mural. It forces a sense of vertical claustrophobia, crushing the top and bottom of the frame. The camera emphasizes the floorboards and the space under the bed—precisely where the monster hides.

This discovery occurred while Bryan and Nicole were testing lenses. Once the framing matte came off the lens, revealing the open gate width of the sensor, Bryan realized the wider view fundamentally changed the film’s psychology. A subject centered in a 3:1 frame felt isolated in a way they hadn’t before, sharpening the camera’s emotional point of view. To further isolate the characters, Nicole tuned the ARRI Alpha anamorphic lenses to fall off at the edges, ensuring the audience’s focus remains locked on the performance.

While Dust Bunny was shot over 44 days in Budapest, the film’s visual language was decades in the making. For Nicole, the challenge was translating a legendary showrunner’s mental gallery into a physical reality. For Bryan, it was a homecoming to the cinematic influences that first gave him permission to be “too much.”

See Dust Bunny in theaters.

Find Bryan Fuller: Instagram bryanfullergram
Find Nicole Hirsch Whitaker: Instagram: @nicolewhitaker.dp

SHOW RUNDOWN:

02:23 Close Focus
07:01 Bryan Fuller interview
24:46 Nicole Hirsch Whitaker interview
01:06:23 Short ends
01:13:16 Wrap up/Credits

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

February 19, 2025

Paul Guilhaume, AFC: opera and realism in Emilia Pérez

Emilia Pérez is about a Mexican cartel leader, Manitas Del Monte (Karla Sofía Gascón) who hires a lawyer (Zoe Saldaña) to help him disappear, undergo gender affirming surgery, and transition into a woman. But even as Emilia Pérez, she is unable to fully leave her dark criminal past behind. Director Jacques Audiard saw the film as a unique blend of gritty drama like Amores Perros and an opera. He approached cinematographer Paul Guilhaume, AFC to collaborate on his vision.

With a combination of operatic grandeur, gritty realism, and dynamic camerawork, Paul Guilhaume has been nominated for an Academy Award for his visually stunning cinematography in Emilia Pérez. Paul was impressed with the story arc when he received the script for the movie. “There is something a bit like a classic drama or a very classic structure of a play,” he explains. “The actions of the past come back, and the darkness comes back in the film at the end.” This dramatic structure, combined with the operatic elements, presented a unique challenge. Audiard initially conceived Emilia Pérez as a five-act musical stage play before deciding to film it. The theatrical influence is apparent in the film’s structure and visual approach.

The drama unfolds during the musical numbers, revealing information about the story. All of the musical numbers were written into the script and became a thread interwoven throughout the film. Paul used a variety of styles to shoot each music scene. He chose classic shot-reverse-shot for intimate moments, to stylized, modern music video techniques and grand, classic musical visuals for moments of heightened movement and energy. Months of preparation and rehearsal allowed the actors to meticulously block and choreograph the dance scenes in tandem with the Steadicam, resulting in seamless integration of movement and camera.

In Emilia Pérez, the camera is always in motion, matching the pacing of the music. “Jacques has an aesthetic of movement, the camera is almost never still,” says Paul. “There’s something in motion in each and every frame that’s not photographic composition, but cinematographic composition. Your eye is always in motion, taking you from one shot to the next.” The film’s visual tone shifts as Emilia’s past catches up with her. Paul responded to the shift with higher contrast, theatrical lighting, bringing up the darks with black walls and using an infrared camera.

Despite the film’s ambitious scope, it began as a small, independent production with a limited budget before being picked up by Netflix. This constraint led to the decision to shoot digitally with a Sony Venice, a choice that ultimately saved time and money. Paul and Audiard focused on crafting memorable moments, striving to create one key image per scene to build a lasting “visual memory” for the audience.

Emilia Pérez is on Netflix.

Find Paul Guilhaume: Instagram: @paul_guilhaume

Sponsored by Hot Rod Cameras: https://hotrodcameras.com/
Sponsored by ARRI: https://www.arri.com/en

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

January 15, 2025

Jarin Blaschke: Crafting Darkness in Nosferatu

Nosferatu is a gothic tale of obsession, about a young woman, Ellen, who faces a terrifying supernatural entity after her husband travels to Transylvania to conduct business with the enigmatic Count Orlok. As Orlok arrives in her town, he brings a plague of death and terror, forcing Ellen to confront the monstrous vampire and the darkness within herself.

Cinematographer Jarin Blaschke wanted to create a visually distinct and unsettling experience for Nosferatu, drawing inspiration from F.W. Murnau’s 1922 classic, while developing his own unique look. Both he and director Robert Eggers chose a more romantic approach to the film, with a palette of blue and black. Shooting on film with candlelight and moonlight added to the haunting atmosphere. Jarin tested several lenses and the film scanning process to get the grain and color just right. He wanted Nosferatu to feel very composed and controlled. “If it feels claustrophobic, we lean into that,” he says. “How you pan, when you pan, what’s the feeling of it, and how you guide the camera operator to execute that pan, all contributes to the overall feeling.”

Jared has collaborated with Eggers on all of his films, beginning with the short film, The Tell Tale Heart, The Witch, The Lighthouse and The Northman. The two share a love of fairy tales and the golden age of illustration. As with most of their films, the two had several months to prep for Nosferatu. They talked through the scenes and shotlisted the movie, while Jarin drew small storyboard thumbnails as a draft for the storyboard artist. “I love the luxury of a long prep time,” says Jarin. “The ideas that you come up with over the course of four months, as opposed to four minutes, are much, much better, you know? Like if I’m just reacting to stuff in the moment, I’m going to go for the easiest thing. But if I have time to come up with an idea and think about how to surprise people, that’s a lot more fun.”

This meticulous approach extends to post-production, where Jarin even directed the lighting for visual effects. “I enjoy being an obsessive perfectionist,” he admits.

You can see Nosferatu in theaters and on VOD January 21.

Find Jarin Blaschke: https://www.luxartists.net/artists/jarin-blaschke
Flickr: https://www.flickr.com/photos/18192666@N00/

Sponsored by Hot Rod Cameras: https://hotrodcameras.com/
Sponsored by ARRI: https://www.arri.com/en

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

October 2, 2024

Creating the underworld of Beetlejuice Beetlejuice: DP Haris Zambarloukos

Beetlejuice Beetlejuice cinematographer Haris Zambarloukos loved the original 1988 Beetlejuice as a young adult. With Beetlejuice cinematographer Thomas Ackerman as his inspiration, Haris wanted to pay homage to the first movie while pushing the boundaries of cinematic storytelling. “It was fun to make,” says Haris. “We really did enjoy ourselves, and it was a huge collaborative effort. It was a real delight and a pleasure to bring this to screen.”

Haris chose to shoot Beetlejuice Beetlejuice on the Sony Venice 2. He likes the camera’s ability to deliver a high-fidelity image with low-light sensitivity, which was perfectly suited for the film’s atmospheric and often dimly lit settings. He worked closely with director Tim Burton to develop a meticulous lighting plan that would create an immersive and atmospheric environment for the actors. The spaces were designed to be functional in-camera, allowing for a more organic and spontaneous approach to lighting.

The film’s unique blend of live-action and animatronics was a high-stakes balancing act requiring exceptional coordination between the camera crew, lighting team, actors, and puppeteers. “On top of that, you’ve got Michael’s incredible performance as Beetlejuice, which is full of energy,” says Haris. “And at that pace and that energy level, you only have so many takes. Then there’s a camera move and 20 or 30 lighting cues just in a single 15 second take and that all has to work. So, in essence, we’re all performing, and we don’t want to let anyone down because the person that makes a mistake is the one that ruins it for everyone. I’ve never been on a film where we all worked in unison that way. But that’s probably because I’ve only made one Tim Burton film, and there’s no one else that works quite like him.”

To create a distinctive visual language for the underworld, Haris used a palette of green and blue tones. Working with Burton, they pre-programmed RGB spectrum LED lighting for precise color control and creation of unique lighting patterns. The team was able to test and pre-light for a “repertoire” of looks that could be easily accessed and modified during filming. Haris used ARRI SkyPanel lights to control the time of day, creating a very theatrical, impressionistic effect of a lit sky outside the windows of the sets.

Find Haris Zambarloukos: https://zambarloukos.com/
Instagram: @zambigram

Hear our previous interview with Harris Zambarloukos: https://www.camnoir.com/ep162/

Sponsored by Hot Rod Cameras: https://hotrodcameras.com/

The Cinematography Podcast website: www.camnoir.com
Facebook: @cinepod
Instagram: @thecinepod
Twitter: @ShortEndz

May 15, 2024

True Detective: Night Country cinematographer Florian Hoffmeister, BSC

HBO’s True Detective: Night Country has captivated audiences with its chilling atmosphere and compelling narrative. Cinematographer Florian Hoffmeister, BSC worked with director Issa López to craft the haunting visuals for the supernatural whodunit. “The detective procedural is part of the brand and it’s part of the show, but it should not affect the cinematography,” says Florian. “The cinematography is never motivated just in terms of solving the mystery. We must be sure to show every important fact or clue, to understand the mystery or to build up a bigger mystery. But it’s important to follow the characters and their internal struggles and secrets, the relationships, the darkness, the supernatural as the case unfolds.”

When he first met with Lopez to discuss shooting True Detective: Night Country, Florian liked the feeling of eerie isolation and darkness of the location. The influence of nature adds to the supernatural and to the characters’ fragmentation from each other. Florian found inspirational images by photographer Alexander Gronsky, who took photos of Russian workers in mines near the Arctic Circle. John Carpenter’s The Thing and the movie Sicario were also influences for the look of the series.

True Detective: Night Country takes place in Alaska near the Arctic Circle, with Iceland as the filming location. Most of the show was shot outside during the winter months, although it happened to be the coldest winter in Iceland in a hundred years. They used a soundstage only for the scenes where characters had to be outside in the snow naked or barefoot. Florian enjoys shooting in extreme climates, noting that proper clothing for the temperature is what matters the most. Even with the extreme cold, the ARRI Alexa 35 cameras all functioned just fine. The filming was over a period of 112 days, starting in October on the soundstage. Once winter really hit after Christmas, they began shooting in the snow and darkness. Each day provided about four hours of light, with just about five minutes of sunlight, then a few blue hours of sunrise and sunset.

True Detective: Night Country is available on Max.

Hear our previous interview with Florian Hoffmeister discussing his work on TÁR. https://www.camnoir.com/ep194/

Find Florian Hoffmeister: http://florianhoffmeister.de/
Instagram: @florian.hoffmeister

Sponsored by Hot Rod Cameras www.hotrodcameras.com

The Cinematography Podcast website: www.camnoir.com
Facebook: @cinepod
Instagram: @thecinepod
Twitter: @ShortEndz