October 17, 2025

Ula Pontikos, BSC captures unease in The Man in My Basement

The Cinematography Podcast Episode 329: Ula Pontikos, BSC

The psychological thriller The Man in My Basement is about Charles Blakey (Corey Hawkins), a Black man in Sag Harbor, New York, who is down on his luck, unemployed, and facing foreclosure on his ancestral family home. In a desperate financial situation, Charles accepts a bizarre and extremely lucrative offer from a mysterious, wealthy white businessman named Anniston Bennet (Willem Dafoe). Bennet proposes to rent Charles’s basement for a hefty sum—enough to clear his debts—for a few months.

To translate director Nadia Latif’s four-year vision from film to screen, cinematographer Ula Pontikos, BSC, chose to root the story firmly in Charles Blakey’s viewpoint. Ula and Latif meticulously planned the camera movement and character staging, choosing when characters would enter the frame together or remain distant to explore themes of togetherness and division. The Man in My Basement was shot in Wales, standing in for Sag Harbor, New York. Ula’s experience shooting in both the UK and the East Coast was a huge benefit. Though she had her doubts about filming in Wales for Sag Harbor, she found that the light in Wales was surprisingly similar to that of the eastern United States.

Ula used light and color to reflect Charles’s state of mind, trapped in a house he can’t afford, with a man literally caged in his basement. A feeling of oppression was created both inside and outside the house with yellow-orange sodium vapor lights enhancing the film’s claustrophobic and uneasy atmosphere. The house was a set with a greenscreen in the windows to show the outdoor scenery from inside. Charles’s nightmare sequences and scenes in outdoor locations were lit with cyan and greens. The film ultimately builds to a climax steeped in red.

The most intimate and thematically crucial scenes took place in the basement. Ula chose to shoot these sequences in order, allowing the light story to progress. The lighting shifts from somewhat dim and shadowy with shafts of daylight to completely dark once Charles covers the windows to prevent people from seeing a man caged in his basement. The basement’s color palette was created with yellowy, tungsten lights mixed with LED lights. Ula also acted as camera operator, with a single camera for the basement sequences. To maintain tension for the camera, actors Corey Hawkins and Willem Dafoe rehearsed the basement scenes separately.

For Ula, the most challenging aspect of the movie was the technical difficulties of shooting through the bars of the cell in the basement. The camera’s field of view and depth of focus constantly shifted. Ula had to change lenses frequently, adjusting between showing more of the actors’ faces and showing more of the bars. “Shooting characters and the bars is very hard,” Ula explains. “Inevitably, somebody is going to lose an eyeline and somebody is going to go strange-eyed. It’s super restrictive. It’s very technical and at some point all of us were swearing about the bars.” Her solution required meticulous technical work: careful blocking and making sure both the camera and the actors hit their marks precisely. She was greatly impressed by the results: “It’s a testament to extremely technical, professional actors like Willem and Corey.”

See The Man in My Basement on Hulu.
Find Ula Pontikos: www.ulapontikos.com
Instagram: @ulapontikos

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

October 10, 2025

Cinematographer Kira Kelly, ASC on the unique visuals of HIM

The Cinematography Podcast Episode 328: Kira Kelly, ASC

Cinematographer Kira Kelly, ASC, had a rare opportunity in the movie HIM: exploring the genres of horror and sports, which are not usually combined. She and director Justin Tipping focused their discussions on Chronic Traumatic Encephalopathy (CTE), specifically how football-related brain injuries often cause hallucinations. This condition was central to building the feeling of surrealism for the main character, Cam.

Before beginning the 8 weeks of prep on HIM, director Justin Tipping created an extensive lookbook with ideas for the atmosphere, lighting and costumes. To establish the film’s unique, suspenseful, and surrealistic look, he suggested Kira watch The Holy Mountain and Black Swan. “Justin was open to lots of collaboration,” says Kira. “I feel like this film does have such a strong visual look because we were all working together to make the movie.”

Camera movement, color, and lighting are all integral to the movie’s storytelling. As Cam descends deeper into the underground compound, Kira used specific colors and lighting. She created a document to track the emotional influence of color for each scene, integrating the lighting into the set and programming the colors to change per sequence. Red with orange highlights was used for the Saviors party, reflecting the oxblood red of the team colors. Fuchsia and magenta were used to show rage. For the scenes on the training field, Kira used top lighting, so that the skin tones of the players would have some reflectivity.

Kira’s camera work parallels Cam’s psychological journey. “At the beginning, it should be fun,” Kira explains. “He’s playing football. It’s much more loose.” The crew used handheld and body cameras, plus a boomerang rig that sent the camera flying down the field. Once Cam feels trapped in the compound, Kira shifted the style dramatically. “That’s where we get into more of these center- punched static frames. He’s trapped figuratively, and all the ways.”

One of HIM’s most unique visual elements was the use of a Flir thermal imaging camera. Kelly and Tipping wanted to use the thermal camera to visually represent the internal trauma of what was happening inside the players’ bodies and brains during tackles. Kira and her crew created a rig to mount the Flir camera right above the ALEXA 35 and found that the images could converge and focus enough to allow the two images to overlay. The shots could flick back and forth between the regular camera and the thermal camera. In post, VFX added the brains and accentuated the muscles. The thermal camera effectively showed blood flow and hot and cold areas, adding a chilling layer to the physical impact of the sport.

Kira feels gratified that her vision for the visual style of HIM tells an effective story. “As a DP, every challenge I have is if an audience is able to understand the story,” she says. “If they don’t have the wonderful dialogue, if they don’t have the music, if they don’t have all of those other things helping the story along, could they tell what’s happening just with the imagery? And I feel like with HIM, I say, yeah, I think so. You can see it happening. And that’s what’s super exciting to me.”

See HIM in theaters and on VOD.
Find Kira Kelly: Instagram @kirakellydp
Hear our previous interviews with Kira Kelly: https://www.camnoir.com/ep67/
https://www.camnoir.com/ep273/

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

September 19, 2025

John Conroy on grounding the political thriller Zero Day

The Cinematography Podcast Episode 325: John Conroy, ASC, ISC

For the Netflix six-part political thriller, Zero Day, cinematographer John Conroy, ASC, ISC worked with director Lesli Linka Glatter to create a visual style that felt grounded in reality. Their goal was to make the story, which follows a cyberterrorist attack, feel like it could happen tomorrow. This approach allowed them to focus on the human element and the psychological impact of the events rather than sensationalized drama or violence.

John shot all six episodes of the series, a creative choice he found deeply rewarding, although he doesn’t feel the need to always be the lead DP. “Ultimately, if you’re lucky enough to be shooting, you should feel lucky enough that you’re shooting,” he says. “Doing all six was really great because I felt that I could curate the whole look of the show by episode by episode. But if I was only going to do two episodes, I would have enjoyed it just as much.” The cohesive approach was important since they prepped the episodes over 10 weeks as three separate films. John and Glatter shotlisted scenes on weekends, deciding what images would create the most impact for beginnings, transitions and exits for each scene. He made notes in his script to track the desired look, light, and emotion for each scene.

John says working with Robert De Niro was a pleasure. “It was one of the privileges of my career to shoot him. And he was very gracious and took notes and was very helpful with the camera crew and overall it was just like a really really good experience.” John found a subtle way to enhance De Niro’s performance through lighting and camera tests. “People’s faces look different when you light them from one side or the other,” he notes. “I found with Bob that when he was lit from his right hand side, that he looked more severe than when he was lit from the left hand side.” John used this technique in interrogation scenes to emphasize the character’s increasing pressure and tension. For more emotional scenes, he lit De Niro from the left to convey a more nuanced and serious tone. Framing each shot was important to the story as well. John always shot De Niro’s character, George Mullen, around high doorways and down long hallways, making him seem trapped and under increasing pressure.

A key element of the show’s look is John’s use of single-source lighting, keeping things simple and uncomplicated as much as possible. But he encountered a challenge with the Zero Day Commission offices, whose walls consisted of several layers of glass. John collaborated closely with the set builders to plan his shots and manage the numerous reflections in the office sets. To prevent unwanted double reflections, they created custom black panels to black out panes of glass behind the camera. The lights were cued to dim as actors walked through a shot, controlling reflections.

John’s passion for cinematography began at an early age, inspired by his father, Jack Conroy, who was also a cinematographer. At just 12, John began loading 16mm film for his father on documentaries and commercials. He then worked as a focus puller until he decided to move into cinematography after working on The DaVinci Code. He and his father were able to work together on the TV series Broadchurch, with Jack shooting second unit.

John’s current work can be seen on Wednesday Season 2, the upcoming Dune: Prophecy Season 2, and the upcoming Fallout Season 2.

Find John Conroy: Instagram: @jccine
See Zero Day on Netflix.

Sponsored by Hot Rod Cameras: https://hotrodcameras.com/
Sponsored by ARRI: https://www.arri.com/en

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

September 11, 2025

Alien: Earth director/DP Dana Gonzales reimagines a classic

The Cinematography Podcast Episode 324: Producer, Director, DP Dana Gonzales, ASC

Dana Gonzales, ASC is a producer, director, and cinematographer known for his collaborations with visionary showrunner Noah Hawley on projects like Fargo and Legion. Dana has once again partnered with Hawley to bring the iconic sci-fi horror franchise to television with FX’s Alien: Earth. Dana shares insights on his creative process, the challenges of honoring a cinematic legacy, his career path and the future of the industry.

For Dana and Hawley, tackling the Alien universe was a formidable task. “You’re taking on some strong material,” Dana explains. “The reason we’re reimagining it is because it is so popular and loved and people want to see more.” The goal wasn’t just to produce a new chapter, but to recreate the visceral feeling of the original. The team deliberately leaned into the aesthetic of the first two films, going so far as to create near-exact replicas of the original Alien spaceship Nostromo’s sets for the new Maginot spacecraft.

While the Xenomorph has become a familiar alien over nine films, Alien: Earth adds five new and dangerous creatures. The Xenomorph has its own story arc and development throughout the show. The new, eight-hour narrative format allows for a deeper exploration of the story and characters. “Not everyone has seen Alien that’s seeing Alien: Earth,” Dana notes. The goal is to to tell a story that works for both new and existing fans. “As we go down the road, things will be different, we’ll make different choices,” he adds. “But the key is to try to honor the original work. I feel like the audience depends on it. Episode 1 should feel like episode 8.”

Dana and Hawley’s deep respect for the source material extends to their technical approach. They wanted to capture the original film’s sense of existential dread, a feeling heightened by the decision to have the ship crash on Earth. This plot point dictated Dana’s plan for the camera work, with little coverage and long takes. They frequently stayed in a two-shot to maintain intimacy and tension. To further evoke the feel of the original, Alien: Earth was shot in 2.3:5 anamorphic, a first for the FX network.

Hawley directed episodes one and five, with Dana serving as cinematographer to establish the look of the show. Dana stepped into the director’s chair for episodes two, three, seven, and eight. “We can have honest conversations about what we want to do with these episodes,” Dana says. “We have a similar aesthetic.” Dana is also an executive producer on their joint projects, acting as a “creative executive producer” on set. In this role, he preps each episode, serves as the on-set decision-maker and manages second unit photography, ensuring the overall creative vision is maintained.

The trust between Dana and Hawley is a fundamental part of their collaboration. They begin by building the world, finding images and discussing the story arc. This partnership, which began on Fargo, has evolved into a creative shorthand. “Noah is the creator, he knows what he wants to do,” Dana shares. “Our shorthand, we get to what the shows will look like and feel like in a very organic way in a few conversations.” Hawley’s support allows Dana to push creative boundaries. “One of the most attractive things about this collaboration is that he’s got my back and I could push things creatively,” he says. “I try things, I throw it out there, I do whatever. And I think he comes to expect that and likes that.”

Dana first moved from cinematographer to director on the show Pretty Little Liars. As a cinematographer, he had strong ideas about camera placement and perspective, which he felt were central to storytelling. On directing, he advises, “You have to do the first one and you have to make mistakes.” Dana believes that a background as an episodic DP provides a unique advantage for directing. “As an episodic DP, you already understand working with different people, understanding time and streamlining the process. When you’re interested, and you’re in the room earlier, you can do a lot more for the show, fight for what needs to be in the show and take a position on the places where money is better spent.”

Find Dana Gonzales: https://www.danagonzales.com/
Instagram: @dana_gonzales_asc
See Alien: Earth on FX on Hulu

Hear our previous interview with Dana Gonzales: https://www.camnoir.com/ep122/

Sponsored by Hot Rod Cameras: https://hotrodcameras.com/
Sponsored by Laowa by Venus Optics: https://www.venuslens.net/

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

September 3, 2025

Larkin Seiple on shaping the horror of Weapons

The Cinematography Podcast Episode 323: Cinematographer Larkin Seiple

Cinematographer Larkin Seiple was ready to take a well-deserved break after wrapping the film Wolfs when director Zach Cregger sent him the script for Weapons. Larkin loved the horror mystery/thriller and that it follows the characters through the story from beginning to end. “It was the most fun I’d had reading a script for a really long time,” he says. Larkin, who is not a big horror fan, watched Cregger’s previous movie, Barbarian and enjoyed his approach to the genre. “In the first five minutes, I could instantly tell that Zach knew what he was doing. I was like, if this is what he’s doing with Barbarian, then I’m very curious to see what he wants to do with Weapons.”

Larkin and Cregger met, immediately connected, and began shotlisting and brainstorming for Weapons. Cregger was brutal about keeping coverage shots to a minimum, so the audience only sees enough to keep the story going. This meant few establishing shots or characters driving from one destination to another. But with a short shooting schedule and hundreds of scenes in the script, it was essential to have fewer shots when possible.

Crafting the look of Weapons proved challenging, due to the time of year they were shooting. Originally, the film was planned for winter, when the setting would be dreary and melancholy, but they ended up shooting during summertime in Georgia. “We ultimately wanted to find a look that kind of enhanced the scenery and the mood,” explains Larkin. “Something very melancholy, and this sense of something evil happening, and the sense of frustration.” Since the look was dark and moody, more windows were built into the sets so that diffused light could come in, which was shaped with negative fill. Night shots looked natural, with lights and a camera mounted on a condor crane in the neighborhood location.

With about 249 scenes to shoot, Larkin was very involved in scheduling and location scouting for Weapons. The crew had to move extremely quickly, averaging about 6-8 scenes per day. “You’re relighting and re-blocking six to eight times and trying to do it as quickly as possible,” Larkin says. “We found ways to do a lot of it in one shot or two, which affected the visual language of the movie. It was a very ambitious approach to the shoot. You’re working with child actors that turn into pumpkins after six hours.” The crew had two months of prep, which Larkin used to scout and create photoboards for each location. “It was a very laborious process, but there was no problem solving on the day. Photoboarding forces you to do all the problem solving because you’re there- unlike storyboarding, which is very cute,” he remarks. “Being on the ground and being on the location, you actually get to see what you’re up against.”

Weapons maintains constant camera movement throughout, speeding the story along and propelling each character’s point of view through their ordeals during the film. But the camera never reveals anything before the time is right. “There’s a maliciousness to the camera in that it does show you information but it’s not gonna help you,” laughs Larkin. “It’s very much trying to enhance what is going on, trying to put you in the shoes of the characters to be like, what was that? The camera ALSO wants to know what that was!”

Find Larkin Seiple: http://www.larkinseiple.com/
Instagram: @larksss

See Weapons currently in theaters.

Hear our previous interviews with Larkin Seiple. 
https://www.camnoir.com/ep178/
https://www.camnoir.com/ep220/

Sponsored by Hot Rod Cameras: https://hotrodcameras.com/

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

August 7, 2025

Art of Deception: DP Christopher Ross, The Day of the Jackal

The Cinematography Podcast Episode 319: Christopher Ross, BSC

The Peacock series The Day of the Jackal, a modern update of the film and novel, is an exhilarating cat-and-mouse thriller. It follows a charismatic, lethal assassin known only as the Jackal (Eddie Redmayne) and the determined MI6 agent, Bianca Pullman (Lashana Lynch), who is on his trail. Cinematographer Christopher Ross, BSC, has earned an Emmy nomination for the show’s first episode. He collaborated with director Brian Kirk to craft the series’ distinctive visual language.

Chris and Kirk wanted to transform the 1970s source material into a contemporary, slick thriller centered on deception. To visually convey this subjective reality, Chris used a range of cinematic techniques, including lens aberrations, smoke filters, and a blend of precise and unpredictable camera movement. “If you know how you want your audience to feel, then you can reverse engineer the imagery to force that emotion,” Chris says. His approach leans toward a more chaotic and naturalistic style rather than a traditionally elevated, polished look.

A central challenge was to make the audience feel connected to both the Jackal and Bianca, a narrative where the roles of “cat” and “mouse” constantly shift. Chris explains, “How do we make a modern slick thriller with a dual protagonist, a cat and mouse drama where the cat and the mouse change places? We wanted the imagery to be playful and light-footed, like a magic trick, and to not necessarily be instantly decipherable.” Chris drew inspiration from 1970s thrillers such as Klute, The Parallax View, and Three Days of the Condor to inform the show’s visual style. ARRI ALPHA anamorphic lenses created a wide frame for a strong sense of connection with the characters. He customized the lenses to produce an exaggerated square bokeh around the frame. It symbolized the compartmentalization within the characters’ lives, reinforcing the theme of hidden realities.

The Emmy-nominated first episode features a complex, two-minute opening shot—or “oner”—that required extensive preparation. Chris and Kirk meticulously planned the scene to capture all the essential details as the camera follows the Jackal through an apartment. During the shoot, the production team performed a synchronized dance of moving doors and walls, all timed with Redmayne’s performance.“It was one of the best, most interesting oners that I’ve ever been fortunate enough to construct with a director,” says Chris. “The frame changes so often, the storytelling is as frequent as if you were editing.”

Christopher Ross, BSC is also the President of the British Society of Cinematographers, an organization that promotes the art and craft of cinematography in the UK and internationally.

See The Day of the Jackal on Peacock.

Find Christopher Ross, BSC: https://www.christopherrossbsc.com/
Instagram @edjibevel

Hear our previous interview with Christopher Ross on the series Shōgun. https://www.camnoir.com/ep266/

Sponsored by Hot Rod Cameras: https://hotrodcameras.com/

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

July 16, 2025

Michael Dallatorre: creating claustrophobia in Locked

The Cinematography Podcast Episode 318: Michael Dallatorre

In the film Locked, cinematographer Michael Dallatorre faced a unique challenge: how to make a story primarily set inside a luxury SUV visually compelling. The plot follows small-time criminal Eddie (Bill Skarsgård) as he breaks into a high-tech vehicle, only to find himself trapped in an elaborate psychological game orchestrated by the car’s vengeful owner, William (Anthony Hopkins).

Mike collaborated closely with director David Yarovesky, aiming for intentional camera work that would immerse the audience inside the enclosed space without resorting to distorted wide-angle lenses. Together with Dan Sasaki at Panavision, they developed a custom anamorphic lens that could focus within 14 inches of the subject, as well as specialized probe and periscope lenses. These tools were crucial for capturing intimate shots within the car’s tight interior.

One of the movie’s most memorable sequences is a 360-degree spinning shot around the car as Eddie is first locked inside. To execute this complex shot, Mike worked with production designer Grant Armstrong, who engineered a vehicle with flyaway side panels that could slide off on tracks as the camera circled.

Before filming, the team rehearsed with Bill Skarsgård in a rental SUV to nail down the character’s movements. For the camera choreography, Mike created a model in Unreal Engine, a 3D creation tool, to build a previs of the sequence. This allowed him to demonstrate their plans to Yarovesky and the producers. After perfecting the camera rigging and movements, they dedicated an entire day to choreographing and shooting the scene. “It’s definitely one of my proudest shots,” Mike says. “From inception to full execution and everything, it’s just so cool to be able to do something like that, and then it happens.”

While much of Locked was shot on a set, not all effects relied on green screens. On-location scenes were incorporated when essential to the script, and driving shots were achieved using a process trailer. During pre-production, Mike and Yarovesky carefully determined the importance of physical locations for each scene. If a real-world setting wasn’t crucial to the narrative, Yarovesky opted for the soundstage, a decision often driven by the film’s independent budget. “We shot about five days at a parking lot,” Mike explains. “We shot pieces of scenes, and I had my light meter and I measured. Scene 45, the sun’s at this position. Here’s the temp. Here’s the intensity from the fill side. Here’s the intensity from the negative side. And then I could recreate that on set.”

To make the set feel less like a constant green screen environment, they embraced older filmmaking techniques. Production designer Armstrong created realistic printed backdrops, both cycloramas and translights, which were placed outside the car windows. The integration into the set ensured that the green screen shots appeared seamless and natural.

If you’re interested in exploring Unreal Engine, Mike suggests trying a plugin for Unreal by Matt Workman called Cine Designer. https://www.fab.com/listings/99ec8ecc-a128-4dc1-8df0-9e0710c36e86

Locked is available to purchase on VOD.

Find Michael Dallatorre: https://www.michaeldallatorre.com/
Instagram: @dpmiked

Hear our previous interviews with Mike Dallatorre: https://www.camnoir.com/ep70/ ; https://www.camnoir.com/ep171/

Sponsored by Hot Rod Cameras: https://hotrodcameras.com/

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

May 22, 2025

Jacques Jouffret, ASC: American Primeval’s frigid frontier

The Cinematography Podcast Episode 311: Jacques Jouffret, ASC

Netflix’s American Primeval plunges viewers into the harsh realities of a gritty, naturalistic Western winter. Cinematographer Jacques Jouffret, ASC, who shot all six episodes, collaborated closely with director Peter Berg to immerse the audience in the era’s unforgiving environment. “That was really a lot of hard work. Pete wanted the audience to feel the difficulty of living in that period,” says Jacques. “He wanted to feel the dirt, dust, grime and the ugliness of it and the violence of it. And I tried to get into that spirit. My job was to really make the audience feel that coldness, the chill that you are open to the elements.”

Jacques wanted the audience to feel the cold of American Primeval’s harsh winter setting, even as the production continued into summer. One of the most significant challenges was maintaining a consistently overcast sky, and there were few interior locations. During the wintertime, it was easy to shoot wider to get the overcast sky, but the weather was constantly changing. Dutch angles worked not only as a stylistic choice, but also to help hide the sky when it wasn’t overcast enough. The crew would strategically shoot close, shoot in the shade, or block the sky with silks.

Portraying visceral realism is an important element of Jacques and Berg’s collaborations. They have worked together before on films such as Novocaine and Mile 22. “That’s one thing that I love working with Pete,” he shares. “You’re making the audience feel that this is real, you are watching something that is right there and I’m able to suspend that disbelief. And so that’s really always the approach, to make it as real as we can. And yet I’m giving it some style to present more of the emotion, more of the mood, the atmosphere, and where I want the audience to be.”

To achieve a blend of raw reality and stylistic emotional depth on American Primeval, Jacques adopted a focused visual strategy, inspired by the legendary director Stanley Kubrick. Kubrick would choose just four or five strong visual ideas, and then repeat them over and over for visual impact.

For the series, Jacques established his own core visual tenets:

Expansive vistas: Super wide shots to take in the vastness of the Western scenery

Dynamic Dutch angles: Wide and close dutch camera angles to increase the feeling of discomfort and danger, while still including visuals critical to the story

Intimate compression: Lenses with long focal lengths that compress the image, allowing the audience to be with the character in the moment

Juxtaposition of extremes: A deliberate contrast between wide, long shots with everything in focus, contrasted with close-ups on the actors with a wide angle lens. This created a visual language emphasizing the harsh environment, and Jacques avoided medium shots.

Find Jacques Jouffret: https://www.jacquesjouffret.com/

Sponsored by Hot Rod Cameras: https://hotrodcameras.com/

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

May 14, 2025

Descent into darkness: Baz Irvine on Silo Season 2

The Cinematography Podcast Episode 310: Baz Irvine, BSC, ISC

The second season of Silo on Apple TV+ is a dramatic visual departure from its predecessor, and cinematographer Baz Irvine, BSC, ISC is at the helm of this transformation. From the very first episode, as Juliette (Rebecca Ferguson) ventures into the seemingly deserted Silo 17, viewers are plunged into a progressively darker and more uncertain world. “I think the biggest challenge for Silo 17 was that, at first, it had to appear to be lifeless, but it wasn’t,” explains Baz. “It had to feel familiar but different; it had to definitely feel slightly terrifying. When I read the script, it said very specifically the whole silo was in darkness. Of course, there are different types of darkness. Movie darkness is very different from real darkness.”

Establishing the distinct look of the shut-down silo was very important. Baz and the production team wanted a more realistic and immersive experience in Season 2, as if viewers were right there alongside the characters. Their vision included creating a culturally distinct look for Silo 17 compared to Juliette’s home, Silo 18, incorporating colorful murals and varied textures now falling into decay. As nature reclaims the failing structure, emergency lighting flickers throughout, casting an eerie greenish glow from beneath encroaching moss and vegetation.

Lighting Juliette’s perilous journey was a key consideration. Baz conducted numerous lighting tests, and was able to request that Juliette find a functional flashlight in the script. He knew it was important to keep Ferguson’s face illuminated amidst the gloom. “There’s no way I’m gonna put Rebecca Ferguson through corridors and stairwells without having some detail on her face,” he commented. Baz used a range of lighting techniques, including balloons, silk, and a specially crafted soft pipelight wrapped in muslin for gentle top lighting, which added a subtle glow to her skin and a vital light to her eyes.

The cinematography in Silo also serves as a visual metaphor for its rigid social hierarchy. Economics and politics in Silo is always from the top down, and both the lighting and camera movement on the show reflect this. In Silo 18, the upper levels are characterized by brighter lighting, benefiting from more access to what little sunlight penetrates the underground city. Tim Robbins’ character, Bernard, as the new mayor consolidating control, is consistently bathed in light.

This hierarchy in Silo extends to camera movement as well. The down-deep sections of Silo 18 utilize handheld cameras for a grittier, more immediate feel, while the upper levels are depicted with more elegant, slower crane movements, reflecting the contrasting lifestyles and power dynamics. For Season 2, the camera department maintained the same camera bodies but opted for different lenses. Baz made the deliberate choice to move away from anamorphic lenses, selecting wider lenses that require minimal focus. He adds, “Because everything is vertical in Silo, the biggest challenge as a cinematographer was constantly keeping in mind what’s above and below the frame.”

A significant and challenging new element for season 2 involved extensive underwater sequences. The crew constructed their own specialized tanks for filming. Baz considered using dry for wet techniques, simulating underwater conditions on a dry set, but it would be challenging and expensive to add special effects to make it look as though her hair was floating underwater. They did use another type of cinema magic to shoot the underwater sequences. “All of the vertical descents into the flooded silo were actually shot horizontally, with the camera turned sideways,” says Baz.

Baz found shooting season 2 of Silo to be a great source of creative fulfillment, from crafting the aesthetic of Silo 17 and tackling the ambitious underwater scenes. “I’ve been really lucky that I’ve been doing my best work at a time when we have got such great productions in the UK,” he says.

Find Baz Irvine: https://www.bazirvine.com/
Instagram: @baz.irvine.dop @hasselbaz

Hear our interview with cinematographer Mark Patton, BSC about Silo season 1: https://www.camnoir.com/ep234/

Sponsored by Hot Rod Cameras: https://hotrodcameras.com/
Sponsored by Laowa by Venus Optics: https://www.venuslens.net/

The Cinematography Podcast website: www.camnoir.com
YouTube: @TheCinematographyPodcast
Facebook: @cinepod
Instagram: @thecinepod
Blue Sky: @thecinepod.bsky.social

September 4, 2024

Creating the galaxy of The Acolyte: DP Chris Teague

The Disney+ series The Acolyte continues the saga of the Star Wars universe with a crime thriller. A former Jedi Padawan, Osha, reunites with her Jedi Master, Sol, to investigate a murder spree against their fellow Jedis. They uncover secrets from Osha’s past and must fight the dark sides of the Force.

Cinematographer Chris Teague has crafted stunning visuals for a variety of projects, from indie dramas like Obvious Child to critically acclaimed series like Russian Doll, GLOW, and Only Murders in the Building. He feels his style is constantly evolving. For the Star Wars series The Acolyte, Chris worked with saturated colors and key lighting, as though the illumination in many scenes was from a single source. He wanted to immerse viewers in the world of the series, without calling attention to the cinematography.

When approaching a project, Chris delves into the script and references, often discovering new insights along the way. “As you’re reading a script, as you’re looking at references, you have these little epiphanies, these little discoveries, but they’re always sort of partial discoveries,” Chris says. “And then hopefully, they evolve into something that’s specific to the project itself. The joy of filmmaking is to collaborate and combine all the creativity into something that feels cohesive.” He believes that these discoveries gradually evolve into a style specific to the project. As the lead DP, Chris established the look of the show over 6 months of prep. He split the episodes with fellow cinematographer James Friend, and they tested cameras and lenses together. Friend’s episodes took place in different locations so he was able to establish his own look for his episodes.

For The Acolyte, Chris worked closely with the production designer to create sets that were both practical and visually stunning, with multiple angles for the camera to explore. He and showrunner/director Leslye Headland also embraced the challenge of shooting in real locations, selling the scale of the Star Wars universe without relying heavily on blue screen. They did not use a volume stage at all, wanting it to look as close to what director George Lucas would do, with a visual style that was powerful but not overbearing. Several of the scenes in episodes four and five were filmed on location in Madeira, an island off the coast of Africa. Madeira offered lots of wild beauty, with incredible views from craggy bluffs. They did face some weather challenges while shooting there, with sweeps of fog and cloud that rolled into a full whiteout at times.

Beyond the visuals, Chris also focused on capturing the intricate stunt choreography and fight sequences in a way that would keep the audience engaged. His attention to detail ensured that these action-packed moments felt both exciting and integral to the storytelling. As a Star Wars fan, Chris was excited to be involved in The Acolyte. He says of the experience, “I can’t believe I’m in this room right now watching this happen. It really feels like you’re part of this creative process that people are going to fall in love with.”

Find Chris Teague: http://www.teaguefilmworks.com/home
Instagram: @_christeague

Listen to our previous interview with Chris Teague on Only Murders in the Building. https://www.camnoir.com/ep174/
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