October 23, 2024

Capturing the essence of The Substance: Benjamin Kracun, BSC

In The Substance, Elisabeth Sparkle (Demi Moore) is an aging celebrity fitness instructor who’s fired once she turns 50. She injects herself with a black market drug that creates Sue (Margaret Qualley), a younger, more perfect version of herself. While initially tempted by the promise of renewed youth and fame, she soon realizes that the drug comes with a set of unexpected and dangerous side effects. The body horror film explores unrealistic beauty standards and the dangers of worshiping fame and youth.

Though he wasn’t a horror fanatic, cinematographer Benjamin Kračun grew up with David Cronenberg and John Carpenter movies. Ben admired visionary director Coralie Fargeat’s work on Revenge. Likewise, she was impressed with his work on Promising Young Woman. Ben read through the script of The Substance, then immediately read it again. “I felt emotional reading it,” says Ben. “I don’t usually feel that when reading these types of genre scripts. Even though it speaks more to women aging, I think everybody can relate to the fact that we’re all aging, everyone has issues. The minute I read it I was just so in tune with Elisabeth.”

Together, Ben and Fargeat have crafted a film that’s equal parts grotesque and darkly satirical, a twisted reflection of our obsession with youth and beauty. The Substance begins in a glamorized Hollywood world that feels romantic and timeless but quickly descends into a nightmare. Ben and Fargeat chose to go old school, using a Translight backdrop on the apartment soundstage for the view overlooking Los Angeles. To differentiate Elisabeth’s world from Sue’s, Ben used a special pink swirl lens to emphasize color and vibrance on Sue. In contrast, he chose to light Elisabeth with hard light and cooler, bluer colors. Ben found that spherical lenses worked best for the numerous closeups in the film and against the Translight backdrop. As Elisabeth’s world crumbles, so do the camera angles, and Ben tested them all during prep. Initially, the frames are meticulously centered, reflecting the order she desperately clings to. But as chaos ensues, the angles become more extreme, mirroring her unraveling sanity.

The set for Elisabeth’s bathroom was huge and completely white, and a good deal of the action takes place in that room. It was challenging to shoot in that space, but it became a white canvas for Ben’s masterful use of camera movement. Fargeat meticulously storyboarded every gruesome transformation, ensuring seamless transitions between practical effects and subtle digital tweaks. All the special effects in the movie were done practically, with special builds, makeup, prosthetics, and movie blood. Digital VFX was used only to help stitch together or smooth out some of the makeup and prosthetic effects.

Rather than use a second unit, Ben shot every single frame alongside Fargeat, who wanted to give the film her full attention. This included many top down perspective shots throughout the film, along with several inserts and close ups. Once the cast was wrapped, Ben and the crew moved on to the close-up shots and inserts of the lab on a soundstage where “the substance” is created. In the end, it was the longest shoot he’d ever done at over 100 days.

When The Substance premiered at Cannes, Ben was amazed at the audience’s reaction. “No one had seen it. We didn’t know what the reaction was going to be,” he says. “It was amazing to see it come together in the cinema. That film stands out, it changes with a large audience. When they understand it’s satirical, they laugh through the third act.”

The Substance is in theaters now.

Find Benjamin Kračun: www.benjaminkracun.com
Instagram: @benkracun

Hear our previous interview with Ben Kračun on Promising Young Woman: https://www.camnoir.com/ep116/

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The Cinematography Podcast website: www.camnoir.com
Facebook: @cinepod
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Twitter: @ShortEndz

August 7, 2024

House of the Dragon & Jim Henson: Idea Man cinematographer Vanja Černjul, ASC

For cinematographer Vanja Černjul, ASC, finding creative inspiration within House of the Dragon season 2 wasn’t difficult. “House of the Dragon includes such a range of settings, from huge battle scenes to remote locations with just a small crew, a camera and tripod,” he says. “What’s in front of the camera is so strong that you really have to exercise every filmmaking or storytelling muscle that you have developed over the years.”

Vanja was the director of photography for episodes 6 and 7 and the production team chose to use the ARRI Alexa 35 for season 2. They knew that the Alexa’s superior sensor would retain all the details of candlelight and fire, showing the highlights of light without blowing out the source. Vanja was happy that House of the Dragon Season 2 included many more locations and amazing sets on a large backlot, with much less filming on volume stages. The volume stages were mainly used for the dragon riding scenes, on a stage in London with three large LED screens surrounding the actors on a mechanical device.

The pre-production and prep process for House of the Dragon season 2 was lengthy and extremely detailed. Five director and DP teams worked on eight episodes. They started with creating a shot list that was approved by the show producers, then shared with the visual effects department and storyboard artists. “In order to create the best visual effects, they needed to know what we were going to do on location as early as possible,” says Vanja. “It really streamlined the visual effects process and allowed enough time for them to build excellent visual effects.” Prep was just as intense as the pre-production period. House of the Dragon was a huge production that required multiple directors, DPs, and assistant directors to prepare each episode while others were being shot. All five teams had to shoot and share the same locations, so there was a rigorous schedule with little room for extending shoot days.

Episode 7 features a stunning dragon battle sequence, seamlessly done as what appears to be a oner. Vanja worked with director Loni Peristere to plot out the scene, which takes place in a huge cave where the dragons live. All the action was centered around the shot, and featured practical stunts. “There were 16 people on fire in a dragon battle in one scene. It’s really mind-blowing when you’re there in person, they really know what they’re doing- but it’s people on fire, falling from the ceiling!” says Vanja. Once the stunt person was ignited, they could only be on fire for a few seconds, so it was important to get the shots as fast as possible.

Vanja is also Emmy-nominated for the documentary Jim Henson: Idea Man, along with friend and fellow cinematographer Igor Martinović. Vanja grew up watching The Muppet Show, and is a huge fan of Jim Henson’s work. Vanja and Igor worked together to shoot all the interviews for the documentary, as well as the stop-motion sequences within it. Vanja had never shot any stop-motion animation before, so it was a fun and interesting challenge. All the interviews were shot first, in several different locations and over a long period of time, so it was important that all of the scenes matched. They chose a set design that could be reproduced no matter where it was located, keeping exact notes of the depth of field, camera placement, and lighting.

Find Vanja Černjul: https://vimeo.com/showcase/5574603
Instagram: @vanjacernjul

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The Cinematography Podcast website: www.camnoir.com
Facebook: @cinepod
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May 30, 2024

VFX pioneer Scott Ross, founder of Digital Domain

As a pioneer in digital visual effects, Scott Ross was instrumental in the advancement of VFX in Hollywood. He led groundbreaking work at Industrial Light and Magic (ILM) and co-founded Digital Domain with James Cameron and Stan Winston. Scott looks back on his career, discusses systemic problems within the VFX industry, and possible ways to fix them.

Scott began his career in sound recording for television and film in the San Francisco Bay Area for a video production company, becoming president of the San Francisco office. The success of Star Wars ignited a space race for studios, and ILM became the holy grail for VFX artists. “I get a phone call from a headhunter who says, ‘Hey, Lucasfilm is looking for somebody to head up production operations at Industrial Light and Magic.’ And my head exploded,” says Scott. “If you’re going to live in San Francisco, you want to work at Lucasfilm. That’s how I got hired.” At the time, ILM was creating visual effects for Who Framed Roger Rabbit. His experience in the nascent digital video industry sped up the process, and by 1989, ILM developed a technique to work in a digital medium for making special effects. While Scott was at ILM, the company won five Academy Awards for Best Visual Effects.

However, ILM’s creative spirit began to wane under corporate pressure. “It turned into cubicles and whatnot,” says Ross, favoring a “work hard, play hard” environment. This philosophy fueled his decision to leave and co-found Digital Domain in 1993. “When I started Digital Domain, we’re going to play hard, work hard and party hard. And that’s the culture that I wanted to create. I think generally we did a pretty good job of it.” Digital Domain became a leading VFX company, creating visual effects for films such as Cameron’s Titanic.

The VFX industry is notoriously troubled, with visual effects houses underbidding on projects to stay competitive and creating dismal working conditions for employees. “There are certain companies that the only way that they could stay alive is by taking advantage of their employees, not paying them overtime, not having health care,” says Scott. “That really comes as a result of the way the clients, studios and the directors deal with the visual effects companies.” He blames a producer mentality that prioritizes squeezing VFX houses rather than fostering a sustainable industry. “The visual effects industry workers need advocates for themselves. Currently, they have no one fighting for them. They need an international trade association that changes the business model.” Today, effects workers continue to voice their need to form a union. The rise of AI further complicates the picture, with some fearing job replacement.

Find Scott Ross: https://www.linkedin.com/in/scottross/
Instagram: @scott_ross

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The Cinematography Podcast website: www.camnoir.com
Facebook: @cinepod
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Twitter: @ShortEndz

February 14, 2024

Oppenheimer cinematographer Hoyte Van Hoytema, ASC

Cinematographer Hoyte Van Hoytema, ASC and director Christopher Nolan have crafted some of the most visually stunning and intellectually stimulating films of the 21st century. The film Oppenheimer marks their fourth collaboration, and they’ve achieved an ease and rapport with each other over time. “In all these years, we’ve spent so many endless hours in scouting vans and on airplanes and on film sets. So we have done a lot of the talking together. Chris is a very meticulous filmmaker, but this process has also allowed us to be very intuitive and we can kind of skim through a lot of bullshit just by knowing each other,” Hoyte says.

Hoyte first began working with Nolan on Interstellar in 2014. At first he found the scale of the film extremely daunting. “I was literally looking up at that crazy, gigantic mountain in front of me and thinking, how am I going to do this and how am I going to even technically wrap my head around this? But (Nolan) was always very calm and very reassuring and he said, ‘Let’s just start’.” Despite it being their first project together, the synergy between Nolan’s bold vision and Hoyte’s keen eye for detail was immediately apparent. They employed a combination of practical effects and cutting-edge visual techniques to bring the vastness of space and the intricacies of theoretical physics to life on the screen. Nolan uses practical effects as much as possible, and he needed creative techniques to get across the idea of atomic energy on Oppenheimer. The second unit crew spent time experimenting with shots to create the effects of atomic particles and atoms interacting for scenes when Robert Oppenheimer envisions harnessing nuclear energy.

To tell a story as big and complex as Oppenheimer, Nolan and Hoyte chose to shoot on IMAX. This required some invention and innovation. Nolan wanted to shoot the congressional hearing scenes in black and white, but black and white film stock for IMAX did not exist. Kodak was happy to manufacture it for the movie, although it was challenging to use. The black and white film didn’t fit into the camera the same way, so they had to re-engineer the camera gates and pressure plates.

Even though they were shooting with an extremely large format camera, Hoyte wanted to get very intimate, close shots. “Chris and I had to decide that our vistas in this film, our scope, is not something that comes from landscapes or wideness or action, but it has to come from faces, you know? I always say the faces kind of became our landscapes. But I also believe that scope is something that comes from what you as an audience project onto something.” They opted for a very simple, naturalistic style to the cinematography to support the unfolding psychological drama. Each frame is not just a visual composition but a narrative device, serving to deepen the emotional resonance of the story and engage the audience on a visceral level.

Oppenheimer is playing in theaters, available on VOD, or streaming on Peacock starting February 16. Hoyte Van Hoytema is nominated for an Academy Award for Best Cinematography.

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The Cinematography Podcast website: www.camnoir.com
Facebook: @cinepod
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